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Senior Technical Artist
2 months ago
Job Summary:
Cloud Chamber Studios is seeking a highly skilled Senior Technical Artist to join our Lighting Team. As a key member of our team, you will be responsible for developing and implementing lighting solutions, workflows, and best practices within our Unreal Engine environment.
Key Responsibilities:
- Collaborate with the Lighting Team to create and maintain lighting standards, best practices, and workflows.
- Develop and implement complex lighting solutions and workflows to meet visual and gameplay needs.
- Work with the Cinematic, VFX, and Material Teams to optimize performance and visual fidelity in real-time scenes.
- Research and implement new techniques and technologies related to PBR lighting and shading.
- Develop and maintain high-quality lighting under runtime constraints.
- Collaborate with the team to automate workflows and stay within performance guidelines.
- Contribute to a positive, proactive, and agile work environment that encourages innovation and collaboration.
Requirements:
- 5+ years of experience in 3D AAA games as a Technical Artist.
- Experience as a Senior Technical Artist on one AAA title.
- Bachelor's Degree, or equivalent work experience.
- Demonstrated experience working with modern FPS engines and modern art pipelines.
- Deep understanding of lighting, color-spaces, HDR, color-theory, and PBR.
- Skilled with industry-standard game-dev tools (Perforce, Visual Studio, JIRA, etc.).
- Ability to respond elegantly to difficult creative changes, often late in the process.
- Ability to problem-solve and prioritize issues while developing a production pipeline.
About Cloud Chamber Studios:
Cloud Chamber Studios is a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world. We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking.