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Cinematics Designer
2 months ago
Ubisoft Montreal, a leading video game development studio, is seeking a skilled Cinematics Designer to join our team. As a key member of our cinematics department, you will be responsible for creating engaging and immersive cutscenes that bring our games to life.
Key Responsibilities- Design and implement compelling dialogue cutscenes with excellent pacing, camera work, and character animation
- Collaborate with level design, scriptwriting, animating, and programming departments to ensure seamless integration
- Develop and maintain pipelines and technical requirements to ensure efficient and high-quality results
- Balance quality and efficiency when working under tight deadlines
- Validate cinematics to ensure integrations do not cause conflicts with the rest of the game
- Share knowledge and collaborate with technical leads to improve tool quality
- College Diploma/Degree in cinema, animation, video game development, or equivalent
- At least 1-3 years of experience in the video game industry as a Cinematic Designer/Artist, Animator, Previz Artist, Camera Artist, Video Editor, or similar role
- Experience with character and camera animation in 3D software
- Samples of your work (attach files or send a link to your demo reel or online portfolio)
Ubisoft is a global leader in the video game industry, with a mission to enrich players' lives with original and memorable gaming experiences. Our 20,000 team members, working across 30 countries, are bound by a common goal: to push the boundaries of entertainment and create the unknown.
We value diversity and inclusivity, and we're committed to fostering a work environment that is respectful of all differences. If you're passionate about solving game-changing challenges, harnessing cutting-edge technologies, and creating innovative experiences, we invite you to join us on our journey.