Principal Cinematic Designer

2 months ago


Montreal, Quebec, Canada 2K Games, Inc. Full time
Principal Cinematic Designer

We are seeking a highly skilled Principal Cinematic Designer to join our team at Cloud Chamber. As a key member of our development team, you will be responsible for creating and implementing systemic, in-game, scripted cinematic sequences that bring our game to life.

Key Responsibilities:
  • Collaborate closely with the Narrative, Design, and Art teams to visually communicate key story elements.
  • Set-up actor staging and cameras to create immersive cinematic experiences.
  • Follow and maintain pipelines, workflows, and technical requirements to ensure seamless integration with the game engine.
  • Use your creativity to diagnose and solve problems that arise during development.
  • Act as a bridge between disciplines to effectively communicate the creative vision and rally your team to implement it.
  • Provide feedback to the tools department on how to improve and expand our Conversation and Cinematic Systems.
  • Mentor junior designers in best practices, skills, and cinematic vision.
Requirements:
  • 7+ years of experience working in games as a cinematic designer, or a combination of games and film.
  • A studied eye for on-screen composition of action moments.
  • Precision and in-camera positioning and movements.
  • Experience timing triggering events and interactive branching cinematic sequences.
  • Able to interpret storyboards and add your own creative flourishes.
  • Experience with Unreal Sequencer.
  • Experience lighting for dramatic, theatrical effect.
  • Able to communicate with VFX, Creative Direction, Narrative, Art, and Game Design disciplines.
  • Able to foresee technical constraints of the systems and request potential solutions.
  • Deep understanding of Conversation, Dialogue, and Cinematic Systems.
  • Able to jump from one creative task to another with ease.
  • Background in film or theater, with a technical aptitude and familiarity with modern game engines.
  • Unreal experience is a plus.
  • Flexible and collaborative mindset and attitude.
  • Self-motivated, curious, and collaborative.
  • Excellent verbal and written communication skills.
  • The ability to problem-solve and prioritize issues while developing a production pipeline.
  • Able to respond elegantly to difficult creative changes, often late in the process.
  • Able to discuss, support, and advocate for your opinions while being receptive to differing viewpoints.
  • Champion of high standards, pushing for progress, embracing change, and challenging the status quo.
  • Knowledge and love of games, with a deep desire to push the medium forward.
  • Mature outlook on work ethics and responsibilities.
  • Uncompromising ethics and unwavering integrity.
  • Willingness to uphold the values of Cloud Chamber.

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives. We're currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If you're a creative and motivated individual who is passionate about game development, we'd love to hear from you.



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