Senior Network Architect for AAA Titles

7 days ago


Montreal, Quebec, Canada Sony Interactive Entertainment Inc. Full time
Network Programmer Role at Sony Interactive Entertainment Inc.

Estimated Salary: $140,000 - $180,000 per year

About Us

Sony Interactive Entertainment Inc. is a global leader in the entertainment industry, recognized for producing innovative products and services including the PlayStation family of products and services.

We strive to create an inclusive environment that empowers employees and embraces diversity, welcoming individuals with a passion for innovation, technology, and play.

Job Description

The Senior Network Programmer will be responsible for developing and enriching core game network code solutions using C++, Unreal Engine, and other tools.

  • Design, implement, and test network features and functionality for our games.
  • Collaborate with gameplay programmers, designers, artists, and producers to ensure the network code meets the game design and performance requirements.
  • Debug and troubleshoot network issues and bugs across different platforms and optimize systems for optimal latency.

As a senior network expert, you will contribute to mentoring and supporting content developers and gameplay engineers.

Responsibilities and Duties
  1. Develop and maintain high-quality network code using C++ and Unreal Engine.
  2. Collaborate with cross-functional teams to ensure network code meets game design and performance requirements.
  3. Optimize network systems for optimal latency and performance.
  4. Analyze performance metrics and make data-driven decisions.
Requirements
  • 8+ years of experience in the game industry with significant contributions to AAA titles in senior technical roles.
  • Strong understanding of C++ language, Unreal Engine, and network programming concepts such as TCP/IP, UDP, sockets, NAT, peer-to-peer, client-server, join-in-progress, RPC, and Linux.
  • Experience with online multiplayer game development, including replication, synchronization, latency compensation, hit detection, and player character movement replication.
  • Knowledge of client/server architecture, data replication, synchronization, lag compensation, anti-cheat techniques, and server tick rates.

We are looking for an experienced Network Programmer to join the Haven Entertainment Studios project team.

About This Role

This role is ideal for someone who is passionate about network programming and has a strong background in game development.


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