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Lead Animator Innovator
2 months ago
Drive the future of character animation technology as a Senior Technical Animator in EA's A-Team. Collaborate with cross-functional teams to develop and innovate animation tools and workflows.
Key Responsibilities:- Curate motion capture data for animation sets and push the limits of new technologies in Motion Matching and Machine Learning.
- Develop new animation solutions across DCC and Machine Learning with engineers.
- Design cutting-edge animation tools and pipelines for animators and designers.
- Guide UX design for animation tools and provide feedback on R&D projects.
- Review AI-generated animation results and provide feedback for improvement.
- Collaborate with game teams to solve unique animation challenges.
- Design and create high-quality technical demos.
- Lead the animation community at EA by teaching new animation systems and communicating feedback.
- Coordinate with QA to maintain high-quality animation systems.
- Create and maintain documentation and tutorials.
- Proven experience in Technical Animation with state machines and procedural solutions.
- Strong understanding of animation principles and anatomy.
- Experience with managing animation pipelines and workflows.
- Experience with motion capture and retargeting.
- Proficient in Autodesk Maya and standard industry tools.
- Excellent problem-solving skills.
- Experience troubleshooting and debugging runtime animation systems.
- MotionBuilder experience is an asset.
- All submissions must include a portfolio showing personal and professional artwork.
The estimated salary range for this position is $130,350 - $175,100 annually, based on location in British Columbia. Benefits include vacation time, sick leave, paid top-up to EI/QPIP benefits, extended health/dental/vision coverage, life insurance, disability insurance, retirement plan, bonus, and equity opportunities.