Senior Lighting Artist
3 weeks ago
We are looking for a talented developer to join us as a senior lighting artist within our Toronto team.
In this role, you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world.
Key Responsibilities:- Create global and local lighting for game environments taking into account gameplay, narrative, and mood;
- Adjust in-game lighting according to art directions and level design;
- Use blueprint to streamline lighting processes;
Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide.
We focus on creating high-quality multiplayer experiences and captivating single-player campaigns, shaping the future of first-person shooters.
RequirementsTo succeed in this role, you should have:
- At least 5 years of working experience in lighting;
- Participated in the production of at least one shipped AAA game in a lighting role;
- Familiarity with UE5 and 3D software, especially Lumen in UE5;
- A deep knowledge base in real-world lighting, including color, source, brightness, composition, and shadow;
- An in-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools;
- Possession of a passion for the game industry;
We offer a competitive salary range of $110,000 - $140,000 per year, commensurate with experience, as well as benefits such as health insurance, retirement savings plan, and opportunities for growth and development.
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