Senior Technical Artist Lead

3 days ago


Burnaby, British Columbia, Canada Avature Full time
Job Description

The Senior Technical Artist will be responsible for setting up production-ready environments and presets on a game engine, dealing with multiple 3D assets and workflows including characters, scenery, cameras, animation, lights, VFX, and rendering.

This role requires strong problem-solving skills and the ability to work with a creative team of artists to ensure high-quality marketing assets are delivered.

The ideal candidate will have experience with real-time 3D workflows, source control software, and visual node-based scripting systems.

Key Responsibilities:
  • Setup and maintain production-ready environments and presets on game engines.
  • Work with a creative team of artists to deliver high-quality marketing assets.
  • Identify bugs and pipeline inefficiencies and design effective solutions.
  • Collaborate with engineers to build robust, scalable, and simple-to-maintain solutions.
  • Provide hands-on support to artists and engineers regarding asset performance and validation.
Requirements:
  1. 5+ years of relevant experience in digital content creation pipelines with a focus on cinematics.
  2. 3+ years of experience working with any 3D game engine (Frostbite, Unreal, Unity, or others).
  3. Experience with real-time 3D workflows and technical hurdles/limitations associated.
  4. Experience with source control software like Perforce or Git.
  5. Experience with visual node-based scripting systems.


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