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Crowd Simulation Expert

2 months ago


Vancouver, British Columbia, Canada Zoic Studios Full time

About Zoic Studios

Zoic Studios is a leading Visual Effects company that specializes in high-end visual effects for television, film, and advertising. Our mission is to deliver exceptional visual experiences that captivate audiences worldwide.

Job Summary

The Crowd Artist is a key member of our team, responsible for creating realistic and engaging crowds of characters and creatures for our animated feature film. As a Crowd Artist, you will work closely with our animation team to develop and implement crowd simulations that meet the project's visual style and narrative requirements.

Key Responsibilities

  • Create layouts and performances of crowds in scenes and shots that align with the animation performances of the film.
  • Publish crowds using Houdini to specifications needed by layout for downstream consumption.
  • Receive crowd launches in sequences, scenes, and shots, and translate crowd-specific creative input into crowd behavior through performances and overall movement and timing through rules and simulations.
  • Work with animation to get supporting animation performances that can be used effectively in crowd simulations.
  • Collaborate with technical directors to develop processes and tools to enhance capabilities, workflows, and throughput.
  • Perform technical work in support of shot production using various production tools and help troubleshoot and develop creative solutions to complex tasks.
  • Partner with other disciplines to support each department's integration requirements.

Requirements

  • 5+ years of high-end production experience in television or feature films as a Crowd Artist and/or TD.
  • Experience in producing crowd simulations.
  • Proficiency with particle simulations in controlling the motion and look of crowds.
  • Knowledge of applicable software and platforms; Houdini 18.0 (or higher) experience.
  • Experience in Houdini Crowd setup and simulation.
  • Working knowledge of Mantra rendering, Nuke compositing, and Maya.
  • Working knowledge of Renderman and Katana for lighting effects, a plus.
  • Understanding rigging approaches, a plus.
  • Strong communication skills to perform in a collaborative work environment.

Additional Information

  • British Columbia Employees Pay Range: $50 - $65 (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held).
  • Candidates MUST be located in the Lower Mainland, British Columbia. This Role requires the candidate to work onsite, within our Vancouver Studio.
  • Zoic does not cover relocation costs.
  • Any and all remote positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
  • This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
  • Due to the sheer volume of applications we receive, we regret that only those selected to interview will be contacted.