Senior Level Designer Position
4 weeks ago
We are seeking a highly skilled Level Designer to join our team at Signal Space Lab Inc. in Montreal, QC, Canada. As a Level Designer, you will be responsible for creating and maintaining high-quality Level Design and Mission Design Documents, creating level layouts from gray block geometry to polished form, and using the Unreal Blueprint tools to script triggers, combat, stealth gameplay, objectives, and scripted events.
Key Responsibilities:
- Create and maintain high-quality Level Design and Mission Design Documents
- Design and implement level layouts, from gray block geometry to polished form
- Use Unreal Blueprint tools to script triggers, combat, stealth gameplay, objectives, and scripted events
- Work closely with other designers, programmers, artists, and animators
Requirements:
- 3+ years of game/level design experience, with a record of designing levels for successful, published software products
- Experience as a level designer for published PC and/or digital console titles
- Experience developing levels for turn-based games or cover-based shooters a plus
- Ability to analyze and adapt concepts based on feedback and round table discussion
Additional Information:
- Normal working hours: 9:00am—5:00pm, with some flexibility for overseas time zones
- Remote and onsite work accommodations around the world
- No crunch time
- 4 weeks paid vacation (1 week around the Winter Holidays)
- Personal days as needed by the team members
- Being part of a multicultural team from 3 time zones (and counting)
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