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Audio Director

2 months ago


Montreal, Quebec, Canada Ubisoft Full time
Job Description

Audio Director at Ubisoft Montréal

We are seeking a highly skilled and experienced Audio Director to join our team at Ubisoft Montréal. As an Audio Director, you will be responsible for ensuring the quality of the audio content and its integration as a gameplay element.

Key Responsibilities:

  1. Establish and Document Audio Charter

Develop and document the technical and artistic audio charter based on the creative direction, including reference films, games by competitors, and design documents.

Communicate Audio Vision

Communicate the audio vision to the team and provide all necessary visual and audio documents and references needed.

Audio Engine Selection

Help select the project engine to ensure that audio needs are considered by assessing existing engines, contributing to the design of the new engine (if applicable), and testing the final engine choice.

Technical Audio Needs

Identify technical audio needs for the project and communicate them to the technical architect and Dare team (technology group).

Musical Direction

Set out the musical direction and the process to select composers, in collaboration with the creative director and sound studio.

Audio Element Integration

Design and implement audio element integration processes by working in close collaboration with programmers and technical directors to ensure proper integration.

Project Resource Needs

Determine project resource needs and set out the budget for the audio group with the producer/associate producer and follow up on the reassignments with the reassignment team, ensuring that employees are integrated with the project HR.

Quality Standards

Ensure that best work practices are implemented and optimized within the team to guarantee the validity and integrity of the data.

Team Supervision

Supervise the work of the audio team from the artistic and technical perspectives by providing individual feedback and/or organizing group audio reviews to ensure that the team's work meets quality standards and remains in line with the audio vision.

Team Development

Coach team members to foster their artistic and technical development so that they progress in their careers.

Audio Community

Communicate and share knowledge and experiences with other directors (audio, sound studio, Dare team – technology group) to ensure the effectiveness of the audio community and its evolution within the group, in collaboration with the audio trade director.

Audio Recording Sessions

Coordinate specific audio recording sessions to meet project needs, in collaboration with the sound studio.

Qualifications:

  1. Education and Training

A degree in music or audio or professional training in audio.

Computer Science Training

Computer science training an asset.

Experience

Experience in audio production for video games.

Delivery of AAA Games

Delivery of over three AAA games as part of a production team (mandatory).

Film or TV Postproduction Experience

Film or TV postproduction experience an asset.

Ability to Learn New Software

Ability to quickly learn and master new software.

Studio Audio Equipment Knowledge

Solid knowledge of studio audio equipment and the research process.

Audio Engines Knowledge

Knowledge of the audio engines available on the market an asset.