Gameplay Software Engineer

4 weeks ago


Vancouver, British Columbia, Canada Electronic Arts Full time

About the Role:

We are seeking a skilled Gameplay Software Engineer to join our team at Electronic Arts. As a key member of our development team, you will be responsible for designing and implementing gameplay systems, including AI, character control, and multiplayer functionality.

Responsibilities:

  • Design and implement gameplay systems, including AI, character control, and multiplayer functionality.
  • Collaborate with artists and designers to bring their vision to life.
  • Develop tools and workflows to improve game development efficiency.
  • Work with our proprietary engine to develop shareable code and interface correctly.

Requirements:

  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.
  • Proficiency in C++ and experience in object-oriented design and implementation.
  • Experience in architecting and implementing AI, character control, path finding, multiplayer, or other gameplay-related systems.
  • Demonstrated knowledge of good software programming practices.
  • Understanding of multithreaded architectures and synchronization principles.
  • Excellent debugging experience using tools to help debug.

About Electronic Arts:

Electronic Arts is a leading developer and publisher of interactive entertainment software. We are committed to creating games that inspire and entertain players around the world. Our team is passionate about innovation and excellence, and we are seeking like-minded individuals to join us in our mission to bring the world to play.



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