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3D Modeler and Texturer
2 months ago
We are seeking a highly skilled 3D Generalist to contribute to the creation of AAA-quality game assets for our upcoming action-adventure game. As a key member of our team, you will be responsible for modeling, texturing, and shading level assets, including environment art, terrain, and props.
Key Responsibilities:- Create 3D models, shaders, and texture maps that meet concept art, art direction, and design standards.
- Collaborate with leads to ensure consistency in scale, details, and quality across all asset work.
- Work with the level design and narrative teams to produce high-quality, textured assets that meet AAA standards.
- Adapt work methods to the project pipeline and meet technical constraints.
- Stay up-to-date on industry best practices and integrate them into the project.
- Work on tasks with clear direction, with and without supervision.
- Thorough knowledge and proficiency with Maya.
- Knowledge of game art asset implementation in modern game engines.
- Experience creating textures for PBR lighting models.
- Knowledge of Substance Painter/Designer.
- Proven ability to work on multidisciplinary project teams and handle changing priorities.
- Excellent communication and presentation skills.
- Experience playing modern action-adventure games.
- Demonstrated passion for entertainment products/media.
- Knowledge of Quixel Bridge and Mixer.
Please submit your portfolio and resume to be considered for this position. Salary range: $75,000 - $85,000 per year.