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Technical Art Lead
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Technical Art Lead
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Technical Art Lead
2 months ago
We are seeking a highly skilled Senior Technical Artist to join our team at Electronic Arts. As a key member of our Art department, you will be responsible for providing technical support and guidance to our Art teams, ensuring seamless collaboration with other departments, and driving the development of innovative action games.
Key Responsibilities- Technical Art Leadership: Provide expert technical guidance and support to our Art teams, ensuring the highest quality of art assets and efficient workflows.
- Pipeline Development: Collaborate with engineers to design, implement, and maintain best practices, quality bars, pipelines, and processes that meet the needs of our Art teams.
- Technical Problem-Solving: Troubleshoot and prioritize artist issues with tools and art creation workflows, ensuring minimal downtime and maximum productivity.
- Feature Development: Work closely with engineers to develop and test features, ensuring they meet the technical requirements of our games.
- Departmental Advocacy: Act as an advocate for the Art department's goals and needs, removing roadblocks and raising red flags as necessary.
- Collaboration: Foster strong relationships with members of other departments, ensuring effective communication and collaboration.
- Asset Management: Provide clear guidance on technical performance constraints, maintain assets, and help define asset budgets.
- Game Development: Contribute to game development discussions and decisions, ensuring the highest quality of game assets and overall player experience.
- Experience: 5+ years of experience in the games industry as an artist, with a strong background in Technical Art and at least one AAA shipped title.
- Technical Skills: In-depth expertise in 3D and 2D software packages, including Maya, Photoshop, and Zbrush.
- Pipeline Knowledge: Strong understanding of pipelines and how to design and optimize them.
- Asset Optimization: Good understanding of asset optimization challenges and techniques, as well as content creation best practices.
- Problem-Solving: Ability to own challenging issues and find practical solutions.
- Game Engine Knowledge: Strong understanding of game engines and art integration, as well as corresponding technical restraints.
- Performance Optimization: Experience addressing game performance and optimization.
- Communication: Ability to receive and deliver constructive criticism, as well as inspire positivity within the team and trust with other departments.
- Passion for Games: Passion for making and playing games.