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Technical Art Director
2 months ago
**About the Role**
We are seeking a highly skilled Technical Art Director to join our team at Behaviour Interactive. As a Technical Art Director, you will be responsible for managing and overseeing the art production process, working closely with the Artistic Director, lead artist, artists, and other directors on the project.
**Key Responsibilities**
- Understand a project art direction and oversee its development within the current production process.
- Define the technical constraints of art production in the project by automating tasks and improving processes to simplify production.
- Suggest and guide the development of best practices, solutions, and tools.
- Promote the reuse of resources, know-how, and tools.
- Do a technological survey and constantly push the edge of technology.
- Foster good communication with the creative and technical teams by assessing the impact of rendering methods on performance.
- Help assess costs associated with art production.
**Requirements**
- 12 years of experience in 3D modeling, texturing, lighting, and special effects for video games, at least 5 in technical positions.
- Knowledge of Python (CG and HLSL an asset) and advanced experience with Maya and Substance (Blender an asset).
- Strong mandatory production experience with Unreal including Blueprints.
- Understanding of the rendering process in different platforms and strong ability to manage priorities.
- You are comfortable communicating and drafting documents in French and English (the vast majority of contracts are in English).
**About Behaviour Interactive**
Behaviour Interactive is a leading video game development company with a strong focus on creating original games. We are headquartered in Montreal and have studios in Toronto, Seattle, Rotterdam, and the UK. Our teams work on the creation, development, and maintenance of Behaviour-owned IPs such as Dead by Daylight and Meet Your Maker.