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Game Engine Developer

2 months ago


Winnipeg, Manitoba, Canada Ubisoft Full time
About the Role

We are seeking a highly skilled and motivated Game Engine Developer to join our team at Ubisoft. As an Engine Programmer, you will play a key role in designing and implementing new game engine systems, collaborating with cross-functional teams to drive innovation and excellence in our game development technology.

Key Responsibilities
  • Analyze and Understand Requirements: Work closely with content creators to design and develop new engine systems that meet their needs and expectations.
  • Drive Innovation: Propose new systems and architecture to drive innovation in our game engines, staying ahead of the technological curve.
  • Maintain and Optimize: Ensure the game engine systems are maintained, enriched, and optimized to meet the highest standards of performance and efficiency.
  • Research and Development: Analyze innovations and features from external tools and other Ubisoft pipelines to determine where they can be applied to our own pipelines.
  • Performance Optimization: Analyze and maintain CPU and loading performance by optimizing algorithms to ensure high efficiency.
  • Debugging and Troubleshooting: Diagnose and repair complex defects, including creating systems to help in debugging.
  • Programming Standards: Program in a clear and structured manner that meets performance, maintenance, modularity, scalability, and compatibility requirements.
  • Personal Projects: Work on projects of your own initiative through our Innovation Jam.
Qualifications

We are looking for someone with a passion for R&D and a drive to learn the latest technologies. You should be eager to learn from your peers and receptive to their feedback. You should believe in team ownership of what you craft and be willing to work collaboratively to share ideas and solve complex problems.

We are seeking someone with the following skills and experience:

  • Software Programming Experience: Proven experience in software programming.
  • Low-Level Programming: Professional experience working with low-level programming using C++.
  • Complex Application Debugging: Experience with programming and debugging of complex applications.
  • Multi-Threading and Optimization: Proficiency in multi-threading, performance, hardware architecture, and optimization techniques.
  • Hardware and Game Tools: Knowledge of hardware & video game tools, consoles, and technology.