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Cinematics Designer

2 months ago


Montreal, Quebec, Canada Ubisoft Entertainment Full time
About the Role

Ubisoft Montreal, a leading video game development studio, is seeking a skilled Cinematics Designer to join our team. As a key member of our cinematics department, you will be responsible for creating engaging and immersive cutscenes that bring our games to life.

Key Responsibilities
  • Design and implement compelling dialogue cutscenes with excellent pacing, camera, and character acting
  • Collaborate with level design, scriptwriting, animating, and programming departments to ensure seamless integration
  • Develop and maintain pipelines and technical requirements to ensure efficient and high-quality results
  • Balance quality with efficiency when working under tight deadlines
  • Validate cinematics to ensure integrations do not cause conflicts with the rest of the game
  • Share knowledge and collaborate with technical leads to improve the quality of tools
Requirements
  • College Diploma/Degree in cinema, animation, video game development, or equivalent
  • At least 1-3 years of experience working in the video games industry as a Cinematic Designer/Artist, Animator, Previz Artist, Camera Artist, Video Editor, or similar role
  • Experience with character and camera animation in 3D software
  • Samples of your work (attach files or send us a link to your demo reel or online portfolio)
About Ubisoft

Ubisoft is a global leader in the video game industry, with a mission to enrich players' lives with original and memorable gaming experiences. We are committed to fostering a work environment that is inclusive and respectful of all differences. If you are passionate about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.