Senior Character Artist

3 weeks ago


Montreal, Quebec, Canada 2K Full time
Senior Character Artist

Cloud Chamber is seeking a highly skilled Senior Character Artist to join our team and contribute to the creation of stunning stylized characters for the next BioShock game. As a key member of our character team, you will work closely with the Art Director and other artists to bring the game's creative vision to life.

Key Responsibilities:
  • Collaborate with the character team to develop and implement high-quality character art that meets next-gen technical specs.
  • Work with the Technical Artists and Animators to ensure seamless integration of character assets into the game engine.
  • Assist in the planning and execution of content creation, including concept development and asset production.
  • Contribute to the development of character pipelines and processes to ensure efficient and effective workflow.
Requirements:
  • 5+ years of experience in games, with a strong focus on character art and modeling.
  • Proficiency in Maya, Zbrush, Marvelous Designer, Photoshop, and Substance Painter.
  • Strong artistic vision and ability to translate concepts into game-ready assets.
  • Excellent understanding of human anatomy, form, shape, structure, and silhouette.
  • Superior eye for value, color, and detail in creating textures, with a strong understanding of PBR.
  • Experience working with Unreal or a comparable engine.
  • Great work ethic and ability to work autonomously, with excellent communication and interpersonal skills.
About Cloud Chamber:

We are a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our passion and love for the BioShock franchise is what brought us together, and the thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.



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