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Unreal FX Technical Artist

2 months ago


Vancouver, British Columbia, Canada The Third Floor Full time

The Third Floor is a leading visualization company that specializes in producing high-quality computer-animated blueprints and previsualizations for the entertainment industry. We are a fun and creative company founded by artists, for artists, and we work on high-profile projects while maintaining a small studio culture.

We are seeking an experienced Unreal FX Technical Artist to join our Finals Animation team using Unreal Game Engine. The ideal candidate will have a strong background in UE and will work closely with our Tech Render team to provide IO and QC support for our Finals FX department.

**Key Responsibilities:**

  • Ingest and Look Dev real-time VFX assets in Shots
  • Integrate 2D FX/emitters and possess a solid understanding of Unreal's Niagara FX system
  • Support the FX, Lighting, and Comp departments with scene setup
  • Validate scene contents to ensure shot quality between department handoffs

**Essential Skills:**

  • Experience with Unreal
  • Solid understanding of Unreal's Niagara FX system
  • Familiarity with UE Materials and Material-based FX
  • Familiarity with Movie Render Queue, particularly rendering AOVs for Nuke Compositing
  • Experience using third-party Unreal tools

**Desirable Skills and Experience:**

  • Experience with Source Control (Perforce preferred)
  • Experience with Blueprints, particularly editor utility widgets

**Personal Attributes:**

  • Able to think creatively and resolve technical challenges and limitations
  • Excellent communication skills at all levels, both on a technical and creative basis
  • Detail-oriented
  • Artistically and technically inclined
  • Strong teamwork ethic
  • Strong time management and organizational skills