Level Designer
2 months ago
About the Role:
As a Level Designer at Ubisoft Montréal, you will be responsible for designing unique and immersive game environments that engage players and enhance their overall gaming experience. Your primary goal will be to create engaging and interactive spaces that bring the game world to life.
Key Responsibilities:
- Design and develop game levels that meet artistic, creative, and design visions
- Lay out environments in detail, including settlements, non-player characters, encounters, events, and other features that advance the game narrative
- Balance artistic aspects with metrics and technical constraints
- Develop designs based on comments from play testers and cross-functional team members, iterating, debugging, and optimizing as needed
- Collaborate with production teams to design content for games
Requirements:
- College diploma in Game Design or equivalent (undergraduate degree an asset)
- At least 7 years of experience in video game level design or related experience (having worked on a AAA game an asset)
- Experience using game engines and 3D software
- Curiosity, flexibility, and resourcefulness in finding creative solutions to problems
About Ubisoft:
Ubisoft is a global leader in the video game industry, with a team of over 20,000 members working across more than 30 countries. Our mission is to enrich players' lives with original and memorable gaming experiences. We value diversity and inclusivity, and we are committed to fostering a work environment that is respectful and inclusive of all differences.
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