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Level Design Lead

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Montreal, Quebec, Canada Ubisoft Full time

Lead a Team of Creative Visionaries in Crafting Immersive Worlds for Assassin's Creed Invictus

At Ubisoft Montréal, we are seeking a passionate and experienced Level Design Lead to guide a talented team in shaping the captivating world of Assassin's Creed Invictus. As a key member of our development studio, you will play a pivotal role in bringing this ambitious project to life.

Your Responsibilities:
  • Strategic Leadership: Define and execute the level design vision for your assigned areas, ensuring alignment with the overall game narrative and gameplay objectives.
  • Team Management: Foster a collaborative and productive environment by assigning tasks, providing guidance, and mentoring team members to achieve their full potential.
  • Project Oversight: Monitor progress, identify potential roadblocks, and implement corrective measures to ensure timely delivery of high-quality assets within budget constraints.
  • Creative Collaboration: Work closely with other disciplines, including narrative designers, artists, programmers, and producers, to integrate level design seamlessly into the game's overall experience.
  • Technical Proficiency: Possess a strong understanding of real-time 3D engines, level editors, and relevant software tools to effectively guide your team's technical execution.
Your Qualifications:
  • A Bachelor's degree in Game Design or a related field.
  • Proven experience leading level design teams in the development of AAA video games.
  • In-depth knowledge of game mechanics, level design principles, and storytelling techniques.
  • Exceptional communication, interpersonal, and problem-solving skills.
  • A passion for gaming and a strong understanding of the Assassin's Creed franchise.