Artiste Au Compositing Pigiste
1 week ago
**Type d'emploi **: freelance à temps plein ou partiel pour 1 ou 3 mois, commencer dès que possible.
**À propos de Digital Dimension**:
Digital Dimension est un studio d’animation 3D visionnaire, basé à Montréal. Nous concevons, développons et produisons nos propres propriétés intellectuelles, et celles d’autres parties pour différentes plateformes.
Nous sommes une équipe d’artistes passionnés, geeks à temps plein portés par un environnement sain et stimulant
Nous sélectionnons nos projets avec soin pour mettre notre savoir-faire au service de ce qui nous anime.
Nous avons à cœur de maintenir un bel équilibre entre vie professionnelle et vie privée, d’encourager la curiosité, et de favoriser la communication afin que le travail devienne un vrai terrain de jeux coopératif.
**Votre rôle**:
Rattaché au Chef d’équipe Compositing, l’Artiste au Compositing a pour rôle d’assembler les diverses passes générées par le département de l’éclairage et de créer les images finales selon les attentes de la direction artistique:
- Assemble et intègre des éléments 3d ou matte painting dans en environnement full CG;
- Travaille conjointement avec les Chefs d’équipe Compositing et Éclairage afin d’assurer la meilleure signature visuelle;
- Effectue des ajustements de colorimétrie afin de préserver l’homogénéité des shots;
- Crée et maintient des scripts Nuke propres et efficaces;
- Organise son travail en fonction des priorités et des délais d’exécution;
- Trouve des solutions créatives pour résoudre les problèmes techniques et artistiques;
- Informe le Chef d’équipe Compositing de la progression de son travail;
- Finalise les plans en respectant la structure de travail établie;
- Est acteur d’une bonne collaboration et du maintien d’une bonne dynamique d’équipe.
**Vos experiences et qualifications**:
- Diplôme d’études d’un programme d’animation 3D;
- Très bonne connaissance du compositing en général;
- Minimum de 3 ans d’expérience sur un poste similaire dans le domaine de l’animation;
- Très bonne connaissance du logiciel Nuke;
- Bonne connaissance des outils de tracking, de stabilisation et de projections que l’on retrouve dans le logiciel Nuke;
- Connaissance de Maya est un atout;
- Connaitre un asset manager comme SHOTGRID est un atout;
- Très bon joueur d’équipe;
- Fait preuve d’initiative;
- Bonne communication, proactivité et sens artistique.
- _______________________________
**Job Type **: full-time or part-time freelancer for 1 or 3 months to start as soon as possible
**About Digital Dimension**:
Digital Dimension is a visionary 3D animation studio based in Montreal. We design, develop and produce our own intellectual properties and that of others for different platforms.
We are a team of passionate artists, full time geeks carried by a healthy and stimulating environment
We carefully select our projects to put our know-how at the service of what drives us.
We are committed to maintaining a good work-life balance, encouraging curiosity, and promote communication so that work becomes a real cooperative playground.
**Your role**:
Reporting to the Lead Compositing, the Compositing Artist’s role is to assemble the various passes generated by the lighting department and create the final images according to the expectations of the artistic direction:
- Assembles and integrates 3d or matte painting elements in a full CG environment (animated TV series);
- Works jointly with the Compositing and Lighting Leads to ensure the best visual signature;
- Performs colorimetric adjustments to preserve the homogeneity of the shots;
- Create and maintain clean and efficient Nuke scripts;
- Organizes its work according to priorities and execution times;
- Find creative solutions to solve technical and artistic problems;
- Informs the Lead Compositing of the progress of his work;
- Finalize the plans while respecting the established work structure;
- Acts in good collaboration and in maintaining great team dynamics.
**Your experiences and qualifications**:
- Diploma from a 3D animation program;
- Very good knowledge of compositing in general;
- Minimum of 3 years experience in a similar position in the field of animation;
- Very good knowledge of Nuke software;
- Good knowledge of tracking, stabilization and projection tools found in the Nuke software;
- Knowledge of Maya is an asset;
- Knowing an asset manager like SHOTGRID is an asset;
- Very good team player;
- Demonstrates initiative;
- Good communication, proactivity and artistic sense.
**Job Types**: Full-time, Part-time, Freelance
Schedule:
- 8 hour shift
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