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Animator - Contract - Ea Create
1 week ago
ENTERTAINING IS OUR PASSION
EA is a world-renowned entertainment leader, creating top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences enjoyed by players all over the world. EA artists aim to create characters, performances, scenery, moods and experiences that suspend disbelief and emotionally connect with players.
EA Create is looking for an Animator to join our team in assisting on an unannounced title. EA Create is known to partner with AAA studios such as BioWare, Respawn, and Maxis, and assist on the critically acclaimed Madden and FIFA franchises. This is your opportunity to be part of a collaborative group with team members all over the world and have your work shown to millions of viewers, players, peers, andindustry professionals.
You would report to a director within the Animation team and create high-quality performances in all aspects of your work. You know how to reveal attitude, emotions, and mood through a character's movement and behavior, and create memorable characters which will appeal to players. It's essential toave knowledge of the timing and appearance of human and animal movement and facial expressions. In the end, the look of a game is one of the most significant factors contributing to the success of the game.
Role Requirements:
- Degree in Fine Arts or Computer Animation.
- 3 years of professional animation experience.
- Knowledge of Maya.
- Reliable internet service to work remotely.
- Passionate about animation.
- Understanding of FACS and blendshapes for facial expressions
- Production experience in a professional animation setting.
Role Expectations:
- Create high-quality animation using a motion capture base and reference.
- Work with the Animation Director and Leads to deliver quality animation that meets outlined expectations.
- Ensure all animations contribute to the direction of the game in both the experience and the story being told.
- Bring a working knowledge of classic animation principles.
- Animate weight, character personality, mood, and believability through realistic or stylized performances.
- Review and test character rigs & blendshapes, reporting findings to the Animation Director.
- Shoot reference video using instruction and feedback from the Animation Director and Leads.
- Understand feedback and deliver revisions at the expected quality within the assigned time frame.
- Be an active participant within the team.
- Prompt attendance at all meetings and reviews.
- Organize your work and notes to be easily understood by team members.
- Collaborate with directors, animators, production and technical staff.
CONTRACT POSITION - 12 MONTHS
COMPENSATION AND BENEFITS
The hourly pay ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the hourly pay range for your specific location.
HOURLY PAY RANGES
- California (depending on location e.g. Los Angeles vs. Sacramento):
º $35 - $47
- Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $30 - $42
- New York (depending on location e.g. Manhattan vs. Buffalo):
º $30 - $47
- Jersey City, NJ:
º $35 - $47
- Washington (depending on location e.g. Seattle vs. Spokane):
º $35 - $47
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
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