
Principal Concept Artist
4 weeks ago
**Who We Are**:
2K Games is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Tiny Tina's Wonderlands, Lego Drive, BioShock, Borderlands, The Quarry, Mafia, Sid Meier's Civilization, Marvel's Midnight Suns, WWE 2K, and XCOM.
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply.
**What We Need**:
As a Principal Concept Artist at 2k Sports Lab, you'll have a meaningful role in crafting the visual direction for the project. You are a strong artist with excellent conceptual art skills and sensibilities. You will be directly interacting with creative leaders and the development team to set the look and feel for our project. You will work proactively with others in all visual art teams to help provide conceptual solutions that support gameplay, narrative, and art direction needs. We love games that play well and look outstanding; together we will set the stage for a rich and spectacular world filled with diverse characters and environments.
**What You'll Do**:
- Collaborate closely with artists and key collaborators to conceptualize, design, iterate on a range of assets to bring our game to life.
- Conceptualize designs to best represent the game design intent that supports the overall vision for the game.
- Draw to style and in multiple views with a heavy emphasis on environment and graphic design. Other responsibilities may include characters, props, storyboards, and UI.
- Develop environment designs with artistic sensibilities that also balances game design, narrative, and technical boundaries.
- Prioritize, plan, organize, and complete conceptual art output, working with development partners, game designer(s), and other visual art departments to best deliver and implement the project's creative vision.
- Concept, iterate, and produce visual assets for all stages of development from pre-viz sketches and paintings to polished marketing materials.
- Work with the art department to establish and craft style guides that speak to the art direction and provide clear instructional guides for the art team to use as resources.
- Mentor and help fellow artists grow artistically and professionally.
- Improve on personal and professional knowledge.
**What Will Make You a Great Fit**:
- 10+ years of experience working in the creative field - games, film, or animation industry
- An educational background in design/art that serves as a foundation for your work.
- Experience/skill in designing and producing art outside of environments (characters, props, weapons, vehicles, etc.).
- Ability to showcase polished illustrations and clearly demonstrate strong drawing and painting abilities that translate well into 3D models.
- Knowledge in 3D software and some experience in Unreal Engine
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