Gameplay Animator

6 months ago


Montréal, Canada KRAFTON Montreal Studio Full time

English will follow below.

**À propos de Krafton Montréal**:
Studio KRAFTON Montréal est un studio créé et mené par des développeurs. Nous travaillons sur un jeu AAA basé sur une propriété intellectuelle acclamée située dans un monde fantastique médiéval avec un gameplay narratif et stratégique. Nous croyons qu'il est important de s'amuser tout en créant des expériences mémorables, en étant fiers de notre travail et en respectant les contributions de chacun : joignez-vous à l’aventure

**Description d’emploi**:
En tant qu'Animateur-trice Gameplay, vous aurez la charge de créer et implémenter des animations de haute qualité pour donner vie aux personnages et mécaniques gameplay. Vous travaillerez étroitement avec l'équipe de création de contenu pour assurer que l'animation supporte et enrichisse l'expérience de jeu.

**Ce que vous ferez**:

- Prototyper et implémenter les 3Cs (Caméra, Contrôles, Personnage) et les systèmes de combat pour assurer une expérience gameplay fluide et engageante.

Créer et implémenter des animations de haute qualité pour les personnages, créatures et autres éléments du jeu pour donner vie à l'univers du jeu.

Animer et implémenter des scènes cinématique interactive dans les quêtes narrative.

Collaborer avec les Concepteur-rice-s de Jeu et Programmeur-euse-s pour assurer que l'animation supporte et enrichisse l'expérience de jeu.

Se tenir informé-e des dernières tendances de l'industrie et des technologies liées à l'animation et au développement de jeux, explorer des technologies émergentes pour améliorer la production d'animations.

Assurer que les animations soient délivrées à temps et au niveau de qualité requis.

**Ce que vous apportez**:
Minimum 4 ans d'expérience dans l'animation pour les jeux vidéo.

Forte connaissance des logiciels d'animation comme Maya, Motion Builder ou Blender.

Participation au lancement d'au moins 1 jeu vidéo majeur.

Forte connaissance de Unreal Engine 5.

Rigging/skinning ou modélisation basique de personnage sont un plus.

Excellentes capacités de communication et de collaboration, et expérience dans les équipes pluridisciplinaires.

Passion pour les jeux vidéo et désir de créer des animations de qualité pour donner vie à l'univers du jeu.

Chez Studio KRAFTON Montréal, nous souhaitons que nos membres soient aux commandes de leur travail, depuis la conception et à travers toutes les étapes de la production, tout en leur offrant les meilleures conditions de travail et des avantages qui ont un impact positif sur leur vie. Cela inclut:
Le véritable travail hybride : vous choisissez si vous travaillez à distance tout le temps (dans la province de Québec), si vous souhaitez venir au studio quelques jours ou tout le temps.

Contribution généreuse de l'employeur au RÉER

Couverture santé, dentaire et bien-être incluant la télémédecine ;

Des journées personnelles et de bien-être ;

Subvention OPUS

**_______________________________________________________________**

**About Krafton Montreal**:
Studio KRAFTON Montreal is a studio created and led by developers. We are working on a AAA game based on an acclaimed intellectual property set in an enthralling medieval fantasy world with a rich narrative and strategic gameplay. We believe in having fun while creating memorable experiences, being proud of our work, and showing respect for each other's contributions. Join the adventure with us

As a Gameplay Animator for our game, you will be responsible for creating and implementing high-quality animations that bring life to our game's characters and gameplay mechanics. You will be working closely with the content creation team to ensure the animation supports and enhances the overall gameplay experience.

**Responsibilities**:
Prototype and implement 3Cs (Camera, Controls, Character) and combat systems to ensure seamless and engaging gameplay;

Create and implement high-quality animations for characters, creatures, and other in-game elements that bring life to the game's world;

Animate and implement interactive cinematic scenes in the narrative quests;

Collaborate with the Game Designers and Programmers to ensure the animation supports and enhances the overall gameplay experience;

Stay up-to-date with the latest industry trends and technologies related to animation and game development, and explore new and emerging technologies to improve the animation process;

Ensure that the animations are delivered on time and to the required quality standards.

**Knowledge/Skills**:
Minimum 4 years of experience in animation for video games;

Strong knowledge of animation software such as Maya, Motion Builder or Blender;

Have participated in the delivery of at least 1 major video game title;

Excellent knowledge of Unreal Engine 5;

Rigging/skinning or basic character modeling knowledge is a plus;

Excellent communication and collaboration skills, with experience working with cro


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