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Lead Artist.
2 months ago
Would you like to work on some of the greatest franchises in gaming history? This includes a commitment to evolution, diversity, excellence, and work-life balance. We are also excited to be the latest recipient of the Canadian Studio of the Year award. We're best known for co-developing numerous AAA FPS games, though now we are creating compelling new games of our own. p>
As a Lead Lighting Artist at Certain Affinity, you’ll be instrumental in guiding the vision for one of our co-development projects. You’ll put your skill, talent, and experience to use supporting the mood, gameplay, and artistic vision on a high-profile AAA game by collaborating with other leaders across disciplines.
Responsibilities- Work with the art director, partner, and design team to bring color and life to a highly immersive world.
- Lead and mentor a team of lighting artists and drive the visual style/quality bar for lighting across our projects.
- Communicate plans and goals for lighting visually to coordinate with stakeholders across the project.
- Use your knowledge of advancing technology and tools to continually improve lighting pipelines and improve team efficiency.
- Scope out deliverables, schedule, and manage expectations for the lighting team.
- Proactively create content that is performant and leaves overhead for other stakeholders.
- Use your skills with atmospheric effects, practical sources, time of day, color, and cinematography to support the needs of the project.
- 4+ years of lighting experience in the game industry.
- Shipped 2+ AAA titles as a lighting artist.
- Solid proficiency in Unreal, especially with Lumen.
- Deep understanding of PBR, lighting systems, and rendering technology.
- Excellent understanding of lighting pipelines and workflows as they relate to game development.
- Must be able to initiate visual direction without a specific concept or design.