Character Artist
1 month ago
Create high-quality 3D character models and textures for AAA games, collaborating with Art Directors, Producers, Animators, and Tech Artists to deliver realistic characters and meet deadlines.
About the RoleAs a Character Artist, you will be responsible for developing, implementing, and tuning player-first experiences that will be enjoyed by millions of gamers across the globe. You must thrive in a challenging and often ambiguous environment, with an agile and flexible mindset.
Key Responsibilities- Create top-quality 3D character models and textures for AAA games.
- Share your passion and knowledge about the art of character creation.
- Collaborate with Art Directors, Producers, Animators, and Tech Artists to deliver realistic characters and meet deadlines.
- Be a proactive, self-starter who can independently implement high-level direction.
- Mentor Junior Character Artists.
- Work with Outsource Managers to provide feedback to vendors.
- Support and strive to improve tools and processes.
- Provide creative and original ideas in all aspects of game production and development.
- Collaborate with other teams to ensure understanding of requirements and artistic plans.
- Troubleshoot or work with other team members to troubleshoot.
- An excellent portfolio demonstrating strong modeling and texturing of game-res characters.
- At least 5 years of experience working in game development, modeling and texturing characters using a combination of common software: Max/Maya, Zbrush, Substance Painter, Marvelous Designer, etc.
- Good sense of human, animal/creature anatomy, weight, and proportions.
- Knowledge of game engine, preferably Unreal.
- A desire to work with cutting-edge scan technology to make photorealistic character skins.
- Understanding of the technical constraints in the game development and engine while creating characters, while pushing the quality at the same time.
- Excellent understanding of PBR pipeline.
- Strong communication skills.
- Ability to work closely with Concept Artists, Lead Character Artists, and Art Directors to bring characters to life.
- Ability and desire to work in a creative and collaborative team environment.
- Ability to manage one's own time and work within deadlines.
- Ability to mentor less experienced artists.
- Previous experience working on and shipping a AAA title as an artist.
- Passionate gamer.
- Artistic background.
Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide.
Our MissionWe strive to create the most iconic brands in gaming and entertainment, delivering unrivaled gaming experiences for the world to enjoy, together.
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