Artiste Props
3 weeks ago
Concevoir et créer des accessoires stylisés pour les scènes cinématiques, en veillant à ce qu'ils soient en accord avec la vision artistique globale du jeu. Conceptualiser, modéliser, texturer et rigger les accessoires de bout en bout, en respectant les besoins de jeu et les exigences de performance en temps réel. Collaborer avec les équipes d'art, d'animation et de cinématique pour s'assurer que les accessoires sont intégrés de manière transparente dans les scènes et renforcent la narration. Maintenir des standards de qualité élevés et une attention aux détails dans la conception et l'exécution des accessoires. Optimiser les accessoires pour leur utilisation dans le jeu, en équilibrant fidélité visuelle et performance.
Qualifications
- Un minimum de 3 ans d'expérience professionnelle en tant qu'Artiste Props/Rigger.
- Expérience dans la création d'esthétiques créatives/visuelles de haute qualité et de rigs.
- Maîtrise de l'Unreal Engine.
Compétences techniques : Blender, Maya, Max, ZBrush et MotionBuilder.
Excellentes compétences organisationnelles, de communication et de gestion du temps.
Capacité à suivre les directives et à mettre en œuvre les retours.
Capacité à penser de manière créative pour trouver des techniques plus efficaces.
Grande éthique de travail et motivation personnelle.
Passion pour les jeux vidéo.
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