Artiste Props

2 weeks ago


Montreal, Canada GameOn Studio Full time
Job Description

 

  • Concevoir et créer des accessoires stylisés pour les scènes cinématiques, en veillant à ce qu'ils soient en accord avec la vision artistique globale du jeu.
  • Conceptualiser, modéliser, texturer et rigger les accessoires de bout en bout, en respectant les besoins de jeu et les exigences de performance en temps réel.
  • Collaborer avec les équipes d'art, d'animation et de cinématique pour s'assurer que les accessoires sont intégrés de manière transparente dans les scènes et renforcent la narration.
  • Maintenir des standards de qualité élevés et une attention aux détails dans la conception et l'exécution des accessoires.
  • Optimiser les accessoires pour leur utilisation dans le jeu, en équilibrant fidélité visuelle et performance.

Job Description:

  • Design and create stylized props for use in cinematic scenes, ensuring they align with the overall artistic vision of the game.
  • Conceptualize, model, texture, and rig props from start to finish, adhering to gameplay needs and real-time performance requirements.
  • Collaborate with the art, animation, and cinematic teams to ensure props are integrated seamlessly into scenes and enhance the narrative.
  • Maintain high-quality standards and attention to detail in prop design and execution.
  • Optimize prop assets for in-game use, balancing visual fidelity and performance.

Qualifications

  • Un minimum de 3 ans d'expérience professionnelle en tant qu'Artiste Props/Rigger. Expérience dans la création d'esthétiques créatives/visuelles de haute qualité et de rigs. Maîtrise de l'Unreal Engine.
  • Compétences techniques : Blender, Maya, Max, ZBrush et MotionBuilder.
  • Excellentes compétences organisationnelles, de communication et de gestion du temps.
  • Capacité à suivre les directives et à mettre en œuvre les retours.
  • Capacité à penser de manière créative pour trouver des techniques plus efficaces.
  • Grande éthique de travail et motivation personnelle.
  • Passion pour les jeux vidéo.

Qualifications:

  • A minimum of 3 years of professional experience as a Props Artist/Rigger.
  • Experience creating high quality creative/visual aesthetics as rigs.
  • Proficient in Unreal Engine.
  • Technical Skills: Blender, Maya , Max, ZBrush and MotionBuilder.
  • Excellent organizational, communication, and time management skills.
  • Able to take direction and implement feedback.
  • Ability to think outside the box to come up with more efficient techniques.
  • High work ethic and self-motivated.
  • Passion for Games.



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