Vr Technical Lead

1 week ago


Montreal, Quebec, Canada peoplecanfly Full time
VR Technical Lead

  • Fulltime
  • Project: Undisclosed IP
  • Department: Code
  • Location: CA, Montreal (Remote/Hybrid)

Company Description:


People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.


Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders.

We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.


Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model.

We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Thunder - a new project based on one of the IPs from the Group's portfolio.

With over 20 years of experience, PCF sets out to explore new horizons.

We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.


If you decide to accompany us on this journey, you'll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.


People Can Fly is seeking a talented and experienced Technical Lead to join our team of developers working on a AAA Unreal engine VR game.

The VR Technical Lead role is a leadership position that requires trust in technology and tools. You'll need to understand how our technical systems combine to create an unforgettable VR experience. You'll be a great fit if you're an experienced programmer, technical leader and supportive mentor. If you're excited about using your technical expertise to create top-tier entertainment in VR, this role is for you.

Responsibilities:

  • Own and drive the overall technical vision and execution for the project
  • Define/approve the overall architecture of all relevant game systems
  • Plan the preproduction of new project to outline technical challenges and avoid barriers during the production phase
  • Be a working lead, especially in the preproduction and prototyping phases
  • Establish technical quality level of the product (coding standards, performance and scalability) of features
  • Oversee the programming team and help them make the most out of their daytoday work by establishing coding guidelines, best practices, and leading regular code reviews
  • Produce and maintain plans for mitigation of technical risks across development teams
  • Review Design-Documents for large features or features that change the technical plans for the title
  • Create and maintain a longterm technical roadmap for the game
  • Ensure the technology roadmap is successfully implemented
  • Provide and update highlevel time and resource estimates for all areas of the game to the Executive Producer and help with prioritization
  • Ensure the tech vision for the project is aligned with the studio's overall tech vision, by coordinating with the studio's CTO and central technology team
  • Coach and mentor engineers and take an active role in hiring new engineers

Qualifications:

  • 8+ years of professional experience in game development
  • 3 years in a Lead Engineer capacity
  • Worked on at least one AAA title from start to ship as a technical lead
  • Worked on at least one UE4 based game in a Senior or Lead Engineer position
  • Excellent understanding of C++ in the game development environment
  • Experience establishing and maintaining roadmaps and technical plans
  • A sound understanding of software development practices
  • Experience developing FPS or TPS Action games
  • Experience with VR
  • Experience with both high end platforms (PC / console) as well as lower end platforms (mobile spec)
  • Experience working with Agile and Waterfall Processes
  • Excellent English communication and writing skills
  • Strong communication skills, with the ability to collaborate effectively across teams and communicate complex technical concepts to nontechnical stakeholders

Additional Information:

U.S.

  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performancebased annual bonuses.
  • Personal development opportunities and ability to work in a globa

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