Character Artist

1 week ago


Montreal, Quebec, Canada KRAFTON Montreal Studio Full time
English will follow below.

**Description d'emploi**:
En tant qu'artiste de personnages, vous serez responsable de la création de personnages visuellement frappants et mémorables. Travaillant en étroite collaboration avec le directeur artistique, vous donnerez vie aux concepts à travers des modèles de personnages 3D détaillés. Ce rôle exige un regard attentif sur la forme, l'anatomie et une compréhension approfondie des principes de conception de personnages pour créer des personnages captivants et visuellement époustouflants qui résonnent avec les joueurs.

**Ce que vous ferez**:
Collaborer avec des artistes conceptuels et des concepteurs pour développer et affiner les conceptions de personnages qui correspondent à la vision artistique et narrative du jeu.

Créer des modèles de personnages 3D de haute qualité avec une attention méticuleuse aux détails pour atteindre la vision artistique du projet.

Travailler en étroite collaboration avec des animateurs et des "riggers" pour vous assurer que les personnages sont bien adaptés à l'animation, en fournissant un soutien et des ajustements si nécessaire.

Collaborer avec d'autres artistes, animateurs et concepteurs pour assurer une intégration sans faille des personnages dans le monde du jeu.

Rester informé des dernières tendances et technologies de l'industrie et explorez de nouvelles technologies émergentes pour améliorer le processus de production artistique des personnages.

**Ce que vous apportez**:
Au moins 5 ans d'expérience dans la production de jeux console AAA en tant qu'artiste de personnages.

Maîtrise de ZBrush et Marvelous Designer.

Compréhension approfondie de l'anatomie humaine et des fondamentaux artistiques.

Connaissance d'un logiciel de modélisation 3D (Maya est un plus).

Compétences avérées en modélisation de surfaces dures, sculpture et création de cheveux.

Connaissance de Substance Painter et de la texturation PBR.

Expérience avec la photogrammétrie.

Compréhension du skinning et du rigging.

Capacité à suivre à la fois une direction artistique donnée et des directives techniques.

Solides compétences en communication et en relations interpersonnelles.

Démontre de la débrouillardise, de l'adaptabilité et du travail d'équipe.

**Note : Un lien avec le portfolio doit être inclus dans le CV afin d'être considéré.**

___________________________________________________________________

As a Character Artist you will be responsible for creating visually striking and memorable characters. Working closely with the Art Director, you will bring concepts to life through detailed 3D character models. This role demands a keen eye for form, anatomy, and a deep understanding of character design principles to deliver compelling and visually stunning characters that resonate with players.

**Responsibilities**:
Collaborate with concept artists and designers to develop and refine character designs that align with the game's artistic vision and narrative.

Create high-quality 3D character models with meticulous attention to detail to achieve the artistic vision of the project.

Work closely with animators and riggers to ensure characters are well-suited for animation, providing support and adjustments as needed.

Work collaboratively with other artists, animators, and designers to ensure seamless integration of characters into the game world.

Stay up to date with the latest industry trends and technologies and explore new and emerging technologies to improve the character art production process.

**Knowledge/Skills**:
At least 5 years of experience in AAA console game productions as a Character Artist

Knowledge of ZBrush and Marvelous Designer.

Deep understanding of human anatomy and art fundamentals.

Knowledge of a 3D modeling software (Maya is a plus).

Proven skills in hard-surface modeling, sculpting and hair creation.

Knowledge of Substance Painter and PBR texturing.

Experience with photogrammetry.

Understanding of skinning and rigging.

Ability to follow both a given art direction and technical guidelines.

Strong communication and interpersonal skills.

Resourcefulness, adaptability, teamwork.

**Note: Applications must be submitted with a portfolio link on the CV**.
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