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Intermediate/Senior Level Designer
3 months ago
- Full-time
Signal Space Lab is an interactive creation studio based in Montreal, Canada, focusing on immersive XR entertainment, video games, and audio production. They aim to push boundaries in interactive media through original and innovative experiences.
Job DescriptionSignal Space Lab is seeking a passionate Level Designer who challenges conventional views on entertainment and interactivity.
SKILLS
- Proficiency in Unreal Video game engine
- Strong scripting capabilities (Blueprint)
- Excellent Environment/Layout creation skills
- Aptitude for designing and executing missions and objectives
Role/Responsibilities:
- Develop and update Level Design and Mission Design Documents
- Transform level layouts from basic geometry to polished designs
- Utilize Unreal Blueprint tools for scripting gameplay elements
- Collaborate closely with other team members
Qualifications
- Minimum 3 years of game/level design experience, with a proven track record of successful projects
- Previous experience as a level designer for PC or console games
- Background in creating levels for turn-based or cover-based shooters is advantageous
- Ability to incorporate feedback and engage in discussions for concept refinement
- Regular working hours: 9:00am—5:00pm with flexibility for different time zones
- Opportunities for remote and on-site work globally
- No overtime required
- 4 weeks paid vacation including holidays
- Flexible personal days
- Diverse team from multiple time zones
- Encouragement of creative input from all team members