UX Designer

1 week ago


Sherbrooke, Quebec, Canada Artaux Full time

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UX Designer (Hybrid) JOB DESCRIPTION

As an UX Designer at Ubisoft Sherbrooke, you will be the glue that binds game design, UI, sound, VFX, and other feedback channels to create a seamless and engaging experience. You'll make sure content is communicated clearly and navigation flows intuitively, so that players can fully immerse themselves in gameplay.

Throughout the user-centric development process, you focus on the game as a whole while considering the impact of every design choice. As a creative problem-solver, you come up with solutions to prevent any (frustrating) discontinuity in the player experience. You smooth out any unwanted friction that stands between our players and the enjoyment they are – and should always be – having.

What you'll do

  • Partner with ergonomists and the user research team to get a clear picture of player behaviours, goals, motivations, values, needs, etc.
  • Develop the overall core gameplay experience (flow, layout, logic, navigation, controls, feedback, etc.).
  • Design the onboarding experience to ensure a smooth learning process.
  • Build prototypes and wireframes to test concepts, explore opportunities, and look for pain points.
  • Collaborate with interdependent teams (audio, art, animation, narrative, game design, level design, etc.) to support game features.
  • Work (very) closely with UI artists and game designers to balance usability and functionality with visual appeal .
  • Adapt your designs based on play test results and comments from cross-functional teams.
  • Stay up to date on interaction design best practices + promote them across the studio.
QUALIFICATIONS

What you bring

  • A college diploma in Game Design, Computation Arts, or equivalent (undergraduate degree an asset)
  • At least 2 years of experience in UX, game design, level design, or related experience
  • Experience with the Adobe Suite (Photoshop, Illustrator, and InDesign) and prototyping tools (e.g. Axure RP) *
  • Understanding of interface & interaction design, information & product architecture, and research techniques
  • A highly collaborative, creative, empathetic, and innovative spirit
  • Ability to accept feedback and adapt to it
  • Excellent problem-solving, organizational, communication, interpersonal, and presentation skills
  • A keen eye for even the subtlest of details + a passion for video games
JOB DESCRIPTION

As an UX Designer at Ubisoft Sherbrooke, you will be the glue that binds game design, UI, sound, VFX, and other feedback channels to create a seamless and engaging experience. You'll make sure content is communicated clearly and navigation flows intuitively, so that players can fully immerse themselves in gameplay.

Throughout the user-centric development process, you focus on the game as a whole while considering the impact of every design choice. As a creative problem-solver, you come up with solutions to prevent any (frustrating) discontinuity in the player experience. You smooth out any unwanted friction that stands between our players and the enjoyment they are – and should always be – having.

What you'll do

  • Partner with ergonomists and the user research team to get a clear picture of player behaviours, goals, motivations, values, needs, etc.
  • Develop the overall core gameplay experience (flow, layout, logic, navigation, controls, feedback, etc.).
  • Design the onboarding experience to ensure a smooth learning process.
  • Build prototypes and wireframes to test concepts, explore opportunities, and look for pain points.
  • Collaborate with interdependent teams (audio, art, animation, narrative, game design, level design, etc.) to support game features.
  • Work (very) closely with UI artists and game designers to balance usability and functionality with visual appeal .
  • Adapt your designs based on play test results and comments from cross-functional teams.
  • Stay up to date on interaction design best practices + promote them across the studio.
QUALIFICATIONS

What you bring

  • A college diploma in Game Design, Computation Arts, or equivalent (undergraduate degree an asset)
  • At least 2 years of experience in UX, game design, level design, or related experience
  • Experience with the Adobe Suite (Photoshop, Illustrator, and InDesign) and prototyping tools (e.g. Axure RP) *
  • Understanding of interface & interaction design, information & product architecture, and research techniques
  • A highly collaborative, creative, empathetic, and innovative spirit
  • Ability to accept feedback and adapt to it
  • Excellent problem-solving, organizational, communication, interpersonal, and presentation skills
  • A keen eye for even the subtlest of details + a passion for video games
Information

Job Type : Full Time

Job Posted : 06 Apr 2024

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