Artiste / Modeling Artist

2 weeks ago


Montreal, Quebec, Canada Eidos Montréal Full time
// ENGLISH VERSION WILL FOLLOW //

**ARTISTE MODELEUR.EUSE**

**Relève de: ARTISTE EN CHEF**

**PERMANENT - TEMPS PLEIN**

**Responsabilités**:

- Créer des modèles et des actifs 3D de haute qualité pour les jeux vidéo, notamment des accessoires, des statues et des actifs organiques ;
- Collaborer avec d'autres départements pour s'assurer que les modèles répondent aux spécifications de conception et d'art tout en maintenant un standard visuel élevé ;
- Texturer les ressources à l'aide de flux de travail PBR modernes ;
- Participer à un processus de développement itératif en recueillant des références, en fournissant des commentaires et en apportant des révisions et retouches, le cas échéant ;
- Rechercher continuellement de nouvelles façons d'améliorer le pipeline de création de modèles et le flux de travail.

**Expérience et qualifications**:

- Diplôme collégial ou universitaire en art 2D et 3D et/ou toute formation équivalente ;
- 5+ ans d'expérience en modélisation 3D pour les jeux vidéo ;
- Dossier solide démontrant la maîtrise de la modélisation 3D et du texturage. La connaissance du rigging et du skinning est un plus ;
- Attention particulière aux détails et capacité à travailler dans des délais serrés.

**Connaissances techniques**:

- Expert.e en logiciels de modélisation 3D, tels que Z-brush, Maya, 3ds Max et Substance Painter/Designer ;
- Compréhension des pipelines de développement de jeux et des techniques d'optimisation ;
- Expérience des moteurs de jeu tels que Unity ou Unreal Engine.

**Qualités personnelles**:

- Solides compétences en matière de résolution de problèmes et de dépannage ;
- Excellentes aptitudes à la communication et à la collaboration ;
- Auto-motivé.e et capable de travailler de manière indépendante ;
- Bonne gestion du temps ;
- Esprit d'équipe.

**Pourquoi te joindre à nous?**
- **Horaire de travail flexible **:Parce que les imprévus font partie de la vie quand on est malade ou on a besoin de journées personnelles ;
- **Travail hybride**: Parce qu'on s'est adapté à la nouvelle réalité ;
- **Accès aux assurances collectives**: Pour prendre soin de toi et de tes proches ;
- **Accès au REER collectif**: On pense à ton futur ;
- **Accès à un service Télémédecine pour la famille**: Pour éviter un agréable 24 heures à l'urgence ;
- **Système de bonis**: On reconnait le travail accompli.

Viens créer de l'émotion avec nous

// ENGLISH VERSION //

**MODELING ARTIST**

**Reports to: LEAD ARTIST**

**PERMANENT - FULL-TIME**

**Responsibilities**:

- Creating high-quality 3D models and assets for video games, including props, statues, and organic assets;
- Collaborate with other departments to ensure models meet design and art specifications while maintain a high visual standard;
- Texturing assets using modern PBR workflows;
- Participate in an iterative development process by gathering reference, providing feedback, and making revisions, as necessary;
- Continuously seeking new ways to improve the model creation pipeline and workflow.

**Experience and Qualifications**:

- College or University degree in 2D and 3D Art and/or any equivalent training;
- 5+ years of experience in 3D modeling for video games;
- Strong portfolio demonstrating proficiency in 3D modeling, texturing. Rigging and skinning knowledge is a plus;
- Strong attention to detail and ability to work under tight deadlines.

**Technical Knowledge**:

- Expert in 3D modeling software, such as Z-brush, Maya, 3ds Max and Substance Painter/Designer;
- Understanding of game development pipelines and optimization techniques;
- Experience with game engines such as Unity or Unreal Engine.

**Personal Qualities**:

- Strong problem-solving and troubleshooting skills;
- Excellent communication and collaboration skills;
- Self-motivated and able to work independently;
- Good time management skills;
- Team player.

**Why join us?**
- **Flexible work schedule**:because unexpected events are part of life when you are sick or need personal days;
- **Hybrid work**:because we have adapted to the new reality;
- **Access to Groupe insurance**:To take care of yourself and your loved ones;
- **Access to Groupe RRSPs**:we think about your future;
- **Access to a telemedicine service for the family**:to avoid a pleasant 24hours in the emergency room;
- **Bonus system**:we recognize the work accomplished.

Come and create emotion with us
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