Senior UI/UX Artist

Found in: Jooble CA O C2 - 1 week ago


Montréal QC, Canada Rovio Entertainment konserni Full time

At Rovio you will get to work with multiple groundbreaking IPs including one of the most famous game IPs in the world: Angry Birds We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.

We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.

_____

Studio 6 is a small Rovio studio of passionate team members. Our goal is to find innovative gameplays that would eventually become Rovio’s next hits. The team members have a big autonomy and a strong impact on ideation and prototyping, and a unique opportunity to reach millions of players. We take an innovative approach to creating new games and we welcome people who are passionate about launching games with the potential to disrupt the market.

We are looking for a Senior UI/UX Artist to join our dynamic team responsible for creating, building and maintaining new games or mobile platforms.

Vous aurez un impact et vous vous amuserez au travail | You will have impact and fun at work by doing:
  • Créer des jeux à succès pour mobile
  • Soutenir et contribuer de nouvelles idées aux fonctionnalités de jeu
  • Créer des UI/UX et des éléments visuels comme des concepts, avatars, icônes, etc. pour les jeux
  • Développer des flux UI/UX et travailler sur l'exploration des fonctionnalités
  • Créer des wireframes et des maquettes visuelles selon les besoins du projet
  • Concevoir et finaliser les visuels de jeu, du concept à l’asset final et à l'implémentation
  • Créer des arrière-plans, animations UI et des systèmes de particules VFX
  • Capacité à intégrer les actifs dans Unity _____
  • Create mobile hit games
  • Support and contribute new ideas to game features
  • Creating UI/UX and visual assets like concepts, avatars, icons, etc. for our games
  • Developing UI/UX flows and working on Feature Explorations
  • Creating wireframes and visual layouts based on project needs
  • Designing and completing game visuals from concept to final asset and implementation
  • Creating backgrounds, UI animations and VFX- particle systems
  • Ability to integrate the assets into Unity
  • Expérience professionnelle solide en UI/UX dans l'industrie du jeu ou des jeux mobiles
  • Expérience dans l'implémentation de l'UI et des éléments 2d à partir de zéro dans les moteurs de jeu, de préférence Unity 3D
  • Maîtrise de Photoshop, Illustrator et d'autres outils de conception visuelle et de création de wireframes, avec un sens bien développé de la couleur et de la composition
  • Une bonne compréhension des principes de design visuel et d'interaction et expérience avec les approches et méthodes de design centré sur l'utilisateur
  • Fortes compétences en collaboration au sein de l'équipe plurifonctionnelle _____
  • Solid professional UI/UX experience in the game industry or mobile games
  • Experience implementing UI and 2d elements from scratch in game engines, preferably Unity 3D
  • Proficiency in Photoshop, Illustrator, and other visual design and wireframing tools with a well-developed sense of colour and composition
  • A good understanding of the principles of visual and interaction design and experience with user-centred design approaches and methods
  • Strong collaboration skills within the cross functional team
  • Première rencontre: vous aurez un premier échange avec notre partenaire recrutement. L'objectif est de savoir qui vous êtes, quelle a été votre expérience et ce qui vous motive.
  • Deuxième rencontre: vous rencontrerez le chef de studio. Notre objectif est d'avoir un aperçu clair de la manière dont vous vous intégreriez à notre culture de travail, de vos ambitions et où nous pouvons nous aider mutuellement à nous développer et voir comment vous travaillerez dans une équipe plus large.
  • Test à faire chez soi: vous ferez un exercice à compléter chez vous à votre rythme.
  • Troisième rencontre: vous serez ensuite invité à discuter de la solution et à approfondir différents domaines techniques avec l'équipe ici. Nous aimerions également explorer davantage votre expérience globale. _____
  • First meeting : you will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you.
  • Second meeting : you will be meeting with the Head of Studio. Our aim is to get a clear overview of how you would fit with our working culture, your ambitions and where we can help each other develop and see how you will work in a larger team .
  • Take home test : you will do a take home exercise to complete in your own time
  • Third meeting : you will be later invited to discuss the solution and go through a deep dive in different technical areas with the team here. We would also like to explore further your overall experience.
---

We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.

At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com .

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