Remote Technical Artist

4 weeks ago


Vancouver BC, Canada Jetpack Interactive Full time

Jetpack Interactive has been a fixture in the Vancouver game development community since
Our studio DNA originated from three flagship Vancouver development studios (Black Box
Games, Deep Fried Entertainment, & United Front Games). We are a console & PC game
developer and have focused on building long-term relationships with AAA game studios who
need engineering expertise to help bring their games to market.

God Of War projects, including the port of GOW 2018 to PC/Steam and GOW Ragnarok.
continues to collaborate with Santa Monica Studio and other PlayStation projects.

We are looking for a few skilled game developers to join our team and help PlayStation bring
We're a team with a true passion for game
development and a long history of delivering superior results.

You are a gamer at heart. the importance of being able to translate from art to tech and back again, so our teams can
leverage the toolsets and work together to get the iconic art from this legendary franchise into
the game.

Research, define, extend, and maintain production pipelines, processes, and workflows
● the project
● resolve them: invent or build robust, quality technical
implementations
● Participate in art asset reviews to help identify technical concerns or risks
● Minimum 7 years of professional experience in computer-generated 3D art
● Solid understanding of 3D math
● Intimate knowledge of Houdini and/or procedural asset creation
● Good understanding of algorithm design and of their inherent complexity
● Proficient scripting/programming experience in Python, PyQT/PySide
● Industry experience working and shipping AAA titles
● Programming experience with C++
● Experience in design or creating world building tool sets

For more information about our other roles and Jetpack Interactive, visit our website:


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