Senior Technical Artist
1 month ago
At Kabam, we're constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in...
We are looking for a Senior Technical Artist to join our Vancouver studio You possess a combination of technical ability with an eye toward high visual fidelity. You can clearly articulate the capabilities and limitations of the technology to the Creative team while promoting the needs of artists and finding solutions to technical issues. You are recognized as a bridge between artists and engineers.
In this role, you can expect to:
Working closely with artists, project managers, engineers and the rest of the Technical Art team to create and improve art production workflows, tools, pipelines, and asset optimization/integrationDeveloping pipelines and tools for the teamContributing to rigging characters, and supporting animators using those rigsResearching and prototyping cutting-edge tools and rigging techniquesFinding creative solutions to realize artistic visions within the technical limitsSupport VFX artists, modelers, and animators as they produce art assets
To be successful in this role, your background includes:
5+ years development experience in UnitySolid game industry experience, specifically in a technical artist roleComfortable with troubleshooting artist technical problemsProficiency in Maya and/or Motionbuilder and creating tools in these programs using PythonKnowledge of art optimization techniquesExcellent communication skills, both verbal and writtenExperience in Unity Scripting (C#)Ability to work in a fast-paced environment and prioritize tasks accordingly
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