Technical Artist
Found in: Jooble CA O C2 - 1 week ago
About Jetpack Interactive:
Jetpack Interactive has been a fixture in the Vancouver game development community since
2011. Our studio DNA originated from three flagship Vancouver development studios (Black Box
Games, Deep Fried Entertainment, & United Front Games). We are a console & PC game
developer and have focused on building long-term relationships with AAA game studios who
need engineering expertise to help bring their games to market.
Jetpack has worked alongside Sony Interactive Entertainment (Santa Monica Studio) on several
God Of War projects, including the port of GOW 2018 to PC/Steam and GOW Ragnarok.
Jetpack’s work has received praise from critics and Sony Santa Monica alike and our studio
continues to collaborate with Santa Monica Studio and other PlayStation projects.
We are looking for a few skilled game developers to join our team and help PlayStation bring
some of their most prized IPs to market. We value mutual respect, trust, and shared knowledge
built on years of experience and working together. We're a team with a true passion for game
development and a long history of delivering superior results.
Role:
You are a gamer at heart. You’re comfortable delving into both script and code. You understand
the importance of being able to translate from art to tech and back again, so our teams can
leverage the toolsets and work together to get the iconic art from this legendary franchise into
the game.
Responsibilities:
● Research, define, extend, and maintain production pipelines, processes, and workflows
● Liaise effectively both internally and with our client; drive collaboration and add value to
the project
● Troubleshoot issues; resolve them: invent or build robust, quality technical
implementations
● Work closely with artists and designers to develop procedural systems and improve their
workflows
● Participate in art asset reviews to help identify technical concerns or risks
● Understand, communicate and prioritize the needs of our clients
Requirements:
● Minimum 7 years of professional experience in computer-generated 3D art
● Solid understanding of 3D math
● Intimate knowledge of Houdini and/or procedural asset creation
● High Proficiency with Maya
● Familiar with artist workflows and processes
● Good understanding of algorithm design and of their inherent complexity
● Proficient scripting/programming experience in Python, PyQT/PySide
● Ability to write clean, maintainable and extensible code with attention to reusability
● Ability to effectively manage relationships with external clients
● Enthusiasm and initiative
● Excellent spoken and written communication
Preferred Experience:
● Industry experience working and shipping AAA titles
● Programming experience with C++
● Experience in design or creating world building tool sets
Interested?
Please apply here or send your resume to careers@jetpackinteractive.ca.
For more information about our other roles and Jetpack Interactive, visit our website:
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