render jobs in Montreal

1,273 render job listings in Canada. Find daily updated positions from leading job boards.

  • Rendering Programmer

    20 hours ago


    Montreal, Montreal (administrative region), Canada HASBRO DEUTSCHLAND GmbH Full-time €56,919 - €85,378 Contract

    At Invoke, our mission is to Have Fun Building Great Games. We believe the best games come from people who love what they do, in an environment that values them and their ideas. And we ensure that everyone has the opportunity to contribute to our collective success, whatever their role. As a member of Wizards of the Coast, we help enrich a catalog of games...


  • Montreal, Quebec, Canada Cloud Chamber Full-time

    As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You’ll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing...


  • Montreal (administrative region), QC, Canada Cloud Chamber Full-time $120,000 - $180,000 Contract

    As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You’ll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing...


  • Montreal, Quebec, Canada Nbcuniversal Full-time

    Elevate visual storytelling with your skills as a Senior Rendering Programmer at NBCUniversal, where you'll optimize Unreal Engine rendering systems. In this position, you will design, implement, and debug rendering technologies, ensuring high-performance visuals. With a focus on collaboration, you will work closely with Art and Tech Art teams, enhancing...


  • Montreal, Quebec, Canada Unity Technologies SF Full-time

    Join Unity as a Graphics Engineer focused on cross-platform rendering solutions. Work on developing robust APIs that drive performance across multiple platforms. We're looking for a graphics engineer to enhance our Graphics Kernel API team at Unity. This role is pivotal for designing a graphics abstraction layer that provides consistent functionality across...


  • Montreal, Quebec, Canada Electronic Arts (EA) Full-time

    Shape the future of gaming at Electronic Arts as the Lead Rendering Engineer, leveraging advanced rendering expertise in a hybrid role. Collaborate with a dedicated team to innovate within game development. As the Principal Technical Director, you will guide a team of 8-10 rendering engineers in a dynamic setting. Your extensive experience in rendering and...


  • Montreal (administrative region), QC, Canada Unity Technologies SF Full-time €89,000 - €134,000 Contract

    Join Unity as a Graphics Engineer focused on cross-platform rendering solutions. Work on developing robust APIs that drive performance across multiple platforms. We're looking for a graphics engineer to enhance our Graphics Kernel API team at Unity. This role is pivotal for designing a graphics abstraction layer that provides consistent functionality across...


  • Montreal, Quebec, Canada Unity Enterprise Full-time

    Unity is seeking a graphics engineer to join the Vulkan Graphics team and help ship a new renderer across the platforms Unity supports. You’ll work at the core of Unity’s graphics stack, building rendering foundations relied on by millions of creators.You’ll focus on real-time rendering, optimizing CPU/GPU performance, and bringing up Vulkan and GPU...


  • Montreal, Quebec, Canada Festybay Full-time

    Join Cloud Chamber as a Senior Rendering Programmer, where your skills in graphics programming will contribute to the legendary BioShock franchise. This full-time role in Montréal focuses on defining immersive gaming visuals. The role at Cloud Chamber requires a Senior Rendering Programmer with over 5 years of experience in game development. You will...


  • Montreal, Quebec, Canada Unity Full-time

    Unity in Montreal is seeking a graphics engineer to join the Vulkan Graphics team to ship a new renderer across the platforms Unity supports. You will work at the lowest level of Unity's graphics stack, building the rendering foundation that the rest of the engine is built on and that millions of creators depend on.You will work alongside other graphics...


  • Montreal, Quebec, Canada Cloud Chamber Full-time

    Cloud Chamber is seeking a Senior Graphics Programmer to advance Unreal Engine 5 rendering and shader development for BioShock-inspired projects. You will work with a cross-disciplinary team to implement new rendering techniques, optimize performance, and integrate third-party tools to enhance content pipelines.Ideal candidates have a strong C/C++...


  • Montreal (administrative region), QC, Canada Cloud Chamber Full-time $110,000 - $160,000 Contract

    Cloud Chamber is seeking a Senior Graphics Programmer to advance Unreal Engine 5 rendering and shader development for BioShock-inspired projects. You will work with a cross-disciplinary team to implement new rendering techniques, optimize performance, and integrate third-party tools to enhance content pipelines.Ideal candidates have a strong C/C++...


  • Montreal, Quebec, Canada LE130 Unity Technologies SF Full-time

    Unity Technologies in Montreal is seeking a Graphics Kernel API engineer to develop and maintain the common API layer and the cross-driver abstraction beneath it. You will work with driver teams across D3D12, Vulkan, Metal, and WebGPU to ensure consistent behavior on real hardware and across platforms.You will contribute to validation layers, conformance...


  • Montreal (administrative region), QC, Canada Festybay Full-time €120,000 - €165,000 Contract

    Join Cloud Chamber as a Senior Rendering Programmer, where your skills in graphics programming will contribute to the legendary BioShock franchise. This full-time role in Montréal focuses on defining immersive gaming visuals. The role at Cloud Chamber requires a Senior Rendering Programmer with over 5 years of experience in game development. You will...


  • Montreal (administrative region), QC, Canada LE130 Unity Technologies SF Full-time €89,000 - €134,000 Contract

    Unity Technologies in Montreal is seeking a Graphics Kernel API engineer to develop and maintain the common API layer and the cross-driver abstraction beneath it. You will work with driver teams across D3D12, Vulkan, Metal, and WebGPU to ensure consistent behavior on real hardware and across platforms. You will contribute to validation layers, conformance...


  • Montreal (administrative region), QC, Canada Permacon-Gmb Full-time $55,000 - $75,000 Contract

    Permacon is seeking a Graphic Designer to develop 3D renders and textures for product development and marketing. You will work closely with R&D and Marketing, creating visuals for go-to-market campaigns and external partners.Responsibilities include designing templates, posters, and marketing documents, managing texture databases, and delivering scenes that...


  • Montreal (administrative region), QC, Canada Electronic Arts (EA) Full-time $190,000 - $280,000 Contract

    Shape the future of gaming at Electronic Arts as the Lead Rendering Engineer, leveraging advanced rendering expertise in a hybrid role. Collaborate with a dedicated team to innovate within game development. As the Principal Technical Director, you will guide a team of 8-10 rendering engineers in a dynamic setting. Your extensive experience in rendering and...


  • Montreal, Quebec, Canada Festybay Full-time

    At Cloud Chamber, we are dedicated to crafting the next entry in the legendary BioShock franchise. Our goal is to create evocative, immersive, and deeply meaningful experiences that resonate with players long after the screen goes dark. We believe that the foundation of a great game is a culture of open collaboration, where every developer is empowered to...


  • Montreal (administrative region), QC, Canada SmartRecruiters, Inc. Full-time $90,000 - $130,000 Contract

    Ubisoft Montréal recherche un programmeur·euse 3D pour travailler sur les systèmes de rendu du projet Assassin's Creed HEXE, en collaboration avec l’équipe de rendu Anvil Pipeline. Vous contribuerez au moteur de rendu sur consoles et PC.Vous apporterez une connaissance approfondie du rendu en temps réel, du post-traitement et des outils de profilage,...


  • Montreal, Quebec, Canada Electronic Arts (EA) Full-time

    Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. At EA, we...