Senior Character Artist – Gears of War – The Coalition

4 weeks ago


Vancouver, Canada Microsoft Full time

Overview

The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.

We are seeking a highly creative and motivated Senior Character Artist. In this position, you will be expected to partner with the Lead Character Artist to help define the character quality bar for The Coalition's projects. You will also be expected to help develop technical best practices for the development of our character tools, pipelines and systems.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Qualifications

Required Qualifications:

Bachelor's Degree or Certificate in Design, Fine Arts, Human Computer Interaction, Visual Communications or related art field AND 4+ years experience in art design or a related art field working on computer games or entertainment.OR equivalent experience.

Preferred Qualifications:

Good visual and technical understanding in sculpting, 3D modeling & texturing (both high- & low-resolution characters) and creating “game ready” characters. Experience and/or education in sculpting and drawing realistic organic forms with an emphasis on human, biped and quadruped shapes. Excellent anatomical understanding. Experience creating both humans and creatures. Zbrush proficiency Experience with Substance Painter Proficient in Maya. Experience with Unreal Engine a big plus. Self-motivated and directed.

Art IC5 - The typical base pay range for this role across Canada is CAD $104,000 - CAD $193,200 per year.

Find additional pay information here:

#thecoalitionjobs

#gamingjobs

Responsibilities

Adhere to the character modeling quality bar set by the Art Director and Lead Character Artist. Work with the character art team to achieve key milestones and deliverables. Actively accepts feedback from the Art Director and Lead Character Artist. Work with the Lead Character Artist to ensure consistency between vision and implementation of game character assets. Collaborate with the Lead Character Artist and technical teams to develop run-time game character procedures & pipelines. Makes a significant, direct contribution to the creation of character art. Work towards established production deadlines. Work with the production partner and Outsourcing Lead, support the outsourcing effort, ensuring that style guides and workbooks are created, and feedback is given in a timely manner. Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.Industry leading healthcareEducational resourcesDiscounts on products and servicesSavings and investmentsMaternity and paternity leaveGenerous time awayGiving programsOpportunities to network and connect

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