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Senior Technical Artist
4 months ago
AVAILABLE POSITIONS Senior Technical Artist – Harry Potter
Careers Category: Other
Careers location: Austin, TX; Bay Area, CA; Carlsbad, CA; Chicago, IL; Eugene, OR; Toronto, Canada
Connected Worker Type: Connected
R_112475
Position Overview
Zynga is looking for a Senior Technical Artist to embark on the magical adventure on one of our most successful mobile games, Harry Potter: Puzzles and Spells If you're a dedicated, curious, and highly motivated tech artist who loves problem solving with our Directors and Engineers, you will be a phenomenal fit for our diverse and creative team
Main Responsibilities
Work closely with the Art, Animation, UI/UX and Engineering teams to construct and implement game assets in Unity. Enforce optimal performance and efficiency of the game’s final visual assets. Work effectively to tackle any art-related bugs. Maintain and troubleshoot our pipeline for in game assets. Develop and maintain tools for the production pipeline, particularly for animation, UX and technical art tasks. Create materials/shaders to achieve unique styles and hit amazing visual quality. Create, maintain, and communicate technical art guidelines and implementation techniques with other team members. Maintain a clean, optimized project, periodically auditing assets and sprite atlases, etc. Profile builds, provide and implement solutions to address performance issues. Our ideal candidate is a great communicator, teammate, and proactive problem solver. You draw from a range of skills to creatively determine solutions. You are a contributor of ideas, overseer of pipelines, and collaborator across discipline lines providing expertise and seeking out potential issues before they become problemsDesired Skills and Experience
Effective communication with team members of varying disciplines including written documentation of pipeline processes 4+ years of experience with Unity and/or other engines. Intermediate skills with 3D modeling, rigging and UV texturing with professional 3D software such as Maya or ZBrush Scripting with C# Understanding of optimizing 3D and 2D assets for memory and performance considerations Intermediate skills creating high quality VFX particle systems in Unity Experience writing and modifying shaders Experience with C# tools] Familiarity with C++ or Python tool creation Core Adobe Creative Suite skills Technical background in developing scripts, Photoshop actions, and other automation tools vital for art implementation and optimization Proven experience in game development, with shipped titles Experience with profiling tools Experience with version control software such as Perforce, Git Have an understanding of Animation and VFX experience is a plusWhat we offer you:
Competitive salary, bonus plan and ESPP (Employee Stock Purchase Plan) 401K Company Match Contribution (US) RRSP/DPSP company match contribution (Canada) Health coverage, dental, disability, critical illness, EAP, and life insurance (Canada) Medical, dental, vision, EAP, life insurance, and disability benefits (US) Virtual mental health and neurodiversity support programs Global Fitness reimbursement program Global Wellbeing Program Financial wellness program with unlimited access to certified financial planners Discretionary Time Off policy for many employees Family planning support program Generous paid parental, pregnancy-related disability, caregiver, and compassionate leaves Subsidized Back-up child care Zynga happy hours and frequent employee events Flexible working hours on many teams Culture of diversity and inclusion including employee resource groups Work with cool people and impact millions of daily players