Artist: Character Surfacing

4 weeks ago


Toronto, Canada Rockstar Toronto Full time

At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar Toronto is on the lookout for a talented Character Surfacing & Material Artist who has a passion for texture and material creation. This is a full-time permanent position based out of Rockstar’s unique game development studio in the heart of Oakville, Ontario. 

WHAT WE DO

We use a creative eye and technical skill to bring the game world to life, creating high quality, physically based materials to help create a pleasing and coherent world. We collaborate in the creation of a material library, presets and realistic surfacing and are involved with multiple art departments to achieve this goal.

RESPONSIBILITIES

Create photorealistic materials and surfaces using source textures and runtime shaders. Assist different art team on specific tasks. Maintain a balance between visual quality and technical consistency for real time game applications. Keep artistic style consistent with defined visual style for the game. Participate in R&D of new techniques to implement into the production pipeline.

QUALIFICATIONS

Must provide a portfolio through a webpage or other digital media to be considered. Sound knowledge and use of texturing techniques in the video game or VFX industries. Demonstrable experience with Substance Designer, Substance Painter, 3DS Max and Photoshop. 

SKILLS

Good understanding of physically based materials and real time engines. Experience in photorealistic texture creation with Substance Designer, Painter and Photoshop. Experience of asset creation (tile and baked assets).

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

Interest in real time shader creation and lighting.
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