UI Artiste Senior/ Senior UI Artist
1 month ago
Descriptif de poste
Maintenir la direction artistique et la qualité
- Produire des illustrations d'interface utilisateur de haute qualité, adaptées techniquement et artistiquement à l'univers et à la direction visuelle du projet.
- Concevoir des interfaces utilisateur statiques et dynamiques qui transmettent efficacement les informations et les actions, tout en offrant une expérience utilisateur agréable et attrayante.
Production/délai
- Transformer les wireframes en actifs finis dans le respect des spécifications et maintenir les flux de travail dans les délais impartis.
- Créer et maintenir une documentation complète décrivant le langage visuel de l'interface utilisateur, couvrant des aspects tels que la théorie des couleurs, la typographie, l'iconographie, la hiérarchie visuelle et le motion design, du concept initial à la mise en œuvre et à l'itération continue.
- Correction de bugs et description d'études de cas de R&D dans la base de connaissances.
Feedback
- Participer aux revues, s'adapter et mettre en œuvre le retour d'information des responsables et des pairs de manière professionnelle.
- Fournir un retour d'information et améliorer la qualité visuelle.
Collaboration/communication
- Partage des connaissances.
- Collaborer étroitement avec l'UX, le Game Design, la production et d'autres parties prenantes clés pour planifier, prioriser et affiner l'esthétique visuelle de l'UI Art nouveau et existant.
- Développer et conserver des guides de style spécifiques aux projets et des bibliothèques d'actifs de haute fidélité, en assurant une expérience utilisateur cohérente, l'évolutivité et l'amélioration de la productivité et de la collaboration avec d'autres équipes grâce à des ressources partagées.
- Collaborer aux initiatives de R&D, pour explorer de nouvelles techniques et mettre en œuvre des améliorations aux pipelines et aux flux de travail.
- Occasionnellement, soutenir les leads et la collaboration des RH dans les efforts de recrutement.
- Occasionnellement, soutenir le processus d'intégration des nouveaux employés.
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Job Description
Maintain artistic direction and quality
- Produce high quality UI art suitable technically and artistically with the project's universe and visual direction.
- Craft static and dynamic user interfaces that effectively convey information and actions, while delivering an enjoyable and engaging user experience.
Production/deadline
- Transforming wireframes into polished assets within specifications and maintaining workflow pipelines within given deadlines.
- Create and maintain comprehensive documentation outlining the UI's visual language, covering aspects such as color theory, typography, iconography, visual hierarchy, and motion design, from initial concept to implementation and ongoing iteration.
- Bug Fixing and describing R&D case studies in the knowledge base.
Feedback
- Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
- Provide feedback and improvement to visual quality
Collaboration/Communication
- Knowledge sharing.
- Collaborate closely with UX, Game Design, Production, and other key stakeholders to plan, prioritize, and refine the visual aesthetics of new and existing UI Art.
- Develop and curate project-specific style guides and high-fidelity asset libraries, ensuring a consistent user experience, scalability, and enhanced productivity and collaboration with other teams through shared resources.
- Collaborate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
- Occasionally support leads and HR collaboration in recruitment efforts.
- Occasionally support new hires onboard process.
Qualifications
Qualifications
- Minimum 5 ans d'expérience dans le développement de jeux AAA sur console/PC, incluant plus de 3 ans avec Unreal Engine.
- Un solide portfolio illustrant l'expertise en matière de conception d'interface utilisateur.
- Une solide compréhension des compétences artistiques traditionnelles ainsi que des compétences fondamentales en matière de conception (forme, texture, valeur et couleur, typographie et mise en page).
- Une solide compréhension des conventions et des principes UI/UX.
- Maîtrise de la mise en œuvre des meilleures pratiques en matière d'accessibilité, notamment en ce qui concerne la couleur, l'échelle, la typographie et d'autres éléments de conception visuelle.
- Capable d'imaginer, de présenter et d'exécuter des concepts de haut niveau dans les délais.
- Expertise approfondie de Figma et d'autres outils de wireframing et de prototypage.
- Maîtrise de la gestion de projets multi-SKU et multirésolution sur les plates-formes console et PC.
- Démontre une compréhension de la conception de l'interface utilisateur dans les jeux de différents genres et plates-formes.
- Capacité à apprendre rapidement et à s'adapter à de nouveaux styles, techniques et flux de travail avec des conseils de base.
- Capacité à collaborer avec les chefs de service et les différents services pour résoudre les problèmes artistiques et techniques.
- Solides compétences en communication orale et écrite en anglais.
- Bonnes compétences en matière de tutorat.
- Motivation personnelle.
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- Minimum 5 years of experience in AAA console/PC game development, including over 3 years with Unreal Engine.
- A strong portfolio showcasing UI design expertise.
- A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color, typography and layout).
- A solid grasp of UI/UX conventions and principles.
- Proficient in implementing accessibility best practices encompassing color, scale, typography, and other visual design elements.
- Capable of envisioning, presenting, and executing high-level concepts within the deadlines.
- Extensive expertise in Figma and other wireframing and prototyping tools.
- Proficiency in handling multi-SKU, multi-resolution projects on both console and PC platforms.
- Demonstrates a deep understanding of UI design in games across various genres and platforms.
- Ability to learn and adapt to new styles, techniques and workflows with basic guidance.
- Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
- Strong verbal and written communication skills in English.
- Good mentoring skills.
- Self-motivation.
Additional Information
Ce que nous offrons
- Un ensemble d’avantages sociaux payés à 100 % par PCF
- La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 1000 $ de services par année, en plus d’une couverture familiale ou individuelle)
- Une couverture dentaire complète, y compris les soins dentaires
- La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour
- Une semaine de congé payé pendant les vacances d’hiver
- 20 jours de congé payé et 5 jours de congé de maladie payé
- Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge
- Un salaire compétitif et des primes annuelles basées sur le rendement
- Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial
- L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font
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What we offer
- Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).
- Full Dental coverage, including major dental
- 4% RRSP matching before tax deductions, 100% vested on day 1
- Paid week off during Winter Holidays
- 20 paid vacation days and 5 paid sick days
- Free virtual health and mental wellbeing sessions included in the plan for members and their dependents
- Personal development opportunities and ability to work in a global environment
- Work in a creative team with people full of passion for what they do
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