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Environment Technical Director
2 days ago
Job description
The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the role Environment Technical Directors are responsible for creating photo-real digital environments for high-end visual effects shots. What you’ll do: Creating photo-realistic digital matte paintings, textures and models or collaborating with specialists in those disciplines as required Assembling models, digital matte paintings, textures, projections and lights into a CG scene for rendering Troubleshooting technical issues with the CG scene and optimising the renders to work within the resources available Working with a shot Compositor to assemble renders and projections in a compositing application Working to develop the look of a shot, assets or sequence with the Visual Effects and CG Supervisors Lighting and scene assembly for other shots or assets as required, including characters and animation Identifying the best approach for matching the quality of the plate photography Communicating with production on a regular basis in regards to schedules and deadlines Working in partnership with other departments to ensure that shots are delivered to the highest possible standard Job requirements What we’re looking for: Previous experience working in a film VFX pipeline Strong knowledge of Photoshop, Nuke and Maya Modeling, UV layout, and texturing skills Artistic skills in digital matte painting Previous experience with 2.5 D workflow A strong understanding of the entire VFX process Good communication and organisational skillsCreative problem-solving abilities Excellent attention to detail Able to take direction well and work as part of a team Able to work well under pressure and meet deadlines while maintaining high quality results You might also have: Experience with a wide range of specialist software used to create digital environments Experience with volumetric rendering for clouds and atmosphere A traditional arts background with an emphasis on photo-realism and environments Previous experience working on a computer with the Linux operating system An understanding of cutting edge technology in the field such as stereo photogrammetry and photo based 3D reconstruction Application Process To apply, please complete the linked application form or submit your resume and portfolio to with the subject line:Environments Technical Director - Montreal Accessibility Statement Our Montreal studio has universal access, with step-free entry, accessible toilets, and quiet spaces available.
We are committed to providing an inclusive workplace for everyone and continue to improve accessibility to ensure all employees feel supported.
Location
Montreal, Canada #J-18808-Ljbffr