Senior Technical Animator

2 days ago


Canada CD Projekt Full time

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out ourYouTube channel andBeyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members Job Description We are seeking an experienced Senior Technical Animator to embed with our Research and Development team. This unique role bridges the gap between animation production and technology, with a strong focus on data preparation and integrating advanced animation systems into our game engine. Daily responsibilities Collect and prepare high-quality animation datasets for use in prototyping and feature development Develop tools and pipelines to automate the data preparation process for animation data. Support the Research and Developmentteam with integrating animation models into the game environment. Provide technical and animation-related feedback to help achieve AAA animation fidelity. Assist with internal animation tool production. Qualifications 5+ years of animation experience with a technical focus. Proficient knowledge of Maya, Motion Builder or equivalent 3D animation software. Strong understanding of fundamental animation principles with an emphasis on weight and timing. Experience in motion capture data processing and cleaning. Experience with rigging and character setup. Familiarity with game engine integration (e.g., Unreal Engine, Unity). Proficiency in scripting languages (e.g., Python) for pipeline development and data manipulation. Strong collaboration and problem solving skills. Ability to quickly understand and utilize new technology. Ability to self-manage when necessary and set sensible priorities. Nice to have Familiarity with machine learning concepts and data handling. At least one AAA title shipped. Please include a link to your online portfolio or demo reel with your application. Additional Information The application window for this position will close by 07/23/2026. This job can be hybrid/in-office from Vancouver office. Company-paid medical healthcare (dental, vision, and mental). Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars. Paid leave — 26 days of holiday per year. 401K with employer matching. Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain. RED Parents Network — support for working parents, including childcare benefits, and family-friendly events. Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. A welcome pack filled with goodies — to help you feel right at home once you join the team. Life in the Office Dog-friendly office — bring your pooch with you and look after them while working There’s always a furry friend or two to meet. Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world. No dress-code — we like to keep it casual. This position is a new role. Estimated pay range for this position: $127 200 - $190 800 CAD annually At CD PROJEKT RED compensation for our roles in North America are determined based based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location. If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously. Gain More Insight on Beyond the Game Blog A new hosting duo kicks off the new year by inviting Natalia Kosonowska, Senior Character Artist, and Marcin Klicki, Expert Monster Coordinator, for a candid talk about the monsters and characters that populate our open worlds. Jess Scott is our Engineering Director on Cyberpunk 2 and currently helping grow the CD PROJEKT RED team in Boston Learn about her management philosophy, collaboration at RED, and what skills are necessary to be a AAA video game engineer. Our goal is to make revolutionary role-playing games, with memorable stories, that inspire gamers. To do that, we have to look after the people making those games, so each year we host a cancer awareness campaign to help our REDs stay healthy. #J-18808-Ljbffr



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