Remote Unreal Engine Materials Artist: Real-Time Shaders

3 weeks ago


Canada Notodoanimacion Full time

Una empresa de desarrollo de videojuegos busca un Outsourcing Technical Artist para crear y optimizar materiales en Unreal Engine. El puesto es totalmente remoto y abierto a candidatos en Canadá y Norteamérica. Se requiere experiencia en desarrollo de materiales, shaders y una sólida colaboración con equipos artísticos y técnicos. Los beneficios incluyen días libres pagados, seguro médico y un entorno de trabajo autónomo.#J-18808-Ljbffr



  • , , Canada Escape Velocity Entertainment Full time

    A leading game development studio is seeking an Outsourcing Technical Artist to develop and optimize real-time materials and shaders within Unreal Engine. The ideal candidate has over 3 years of experience and a strong understanding of lighting and material workflows. This fully remote role prioritizes teamwork and artistic collaboration, offering a generous...


  • , , Canada Escape Velocity Entertainment Full time

    A leading gaming company in Canada is seeking a Mid-Senior level Outsourcing Technical Artist. This role involves developing and optimizing materials within Unreal Engine and collaborating with art and engineering teams for high visual fidelity across platforms. Ideal candidates will have 3+ years of experience, knowledge of PBR workflows, and strong...


  • , , Canada Escape Velocity Entertainment Full time

    Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote 1 week ago Be among the first 25 applicants Get AI-powered advice on this job and more exclusive features. What we are looking for Escape Velocity is looking for an Outsourcing Technical Artist , who is focused on materials development and responsible for developing, maintaining,...


  • , , Canada Escape Velocity Entertainment Full time

    What we are looking for: Escape Velocity is looking for an Outsourcing Technical Artist , who is focused on Materials development and responsible for developing, maintaining, and optimizing real-time materials within Unreal Engine. This role will support the art and engineering teams by building scalable shader systems, ensuring high visual fidelity while...


  • , , Canada Notodoanimacion Full time

    Escape Velocity Entertainment Inc busca un Outsourcing Technical Artist especializado en el desarrollo de materiales para Unreal Engine. Esta posición es totalmente remota , abierta para candidatos en Norteamérica, Canadá y Europa. El candidato será responsable de desarrollar, mantener y optimizar materiales en tiempo real, apoyando a los equipos de arte...

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