Level Designer – Mission
5 days ago
As a Level Designer – Mission at Ubisoft Montreal, you will shape both the playable spaces and the missions that unfold within them. You will transform narrative intentions into interactive experiences, carefully balancing pacing, risk, reward, and challenge to create moments that are engaging and memorable. Using a mix of creativity and technical skill, you will design the flow, rhythm, and tension of gameplay. You will manage mission components – from gameplay elements and AI behaviors to sound and narrative – ensuring they come together into a cohesive, high‑quality experience. Collaborating closely with Level Artists, Writers, and Gameplay Programmers, you will iterate quickly, adapt to feedback, and present your work regularly to keep the team aligned and inspired. What you’ll do Design and build levels and missions that align with the project’s artistic, creative, and gameplay vision. Prototype and test mission concepts to validate pacing, tension, and player engagement. Collaborate with Level Artists and Writers to integrate narrative and visual elements seamlessly. Work with Gameplay Programmers to integrate gameplay features and mechanics through visual scripting. Arrange mission components such as AI behaviors, encounters, events, and audio that support progression and atmosphere. Document mission and level designs, including prototypes and playtest results, and share with relevant teams. Plan and request gameplay, AI, sound, and other elements, ensuring smooth integration as they become available. Iteratively refine designs based on playtest feedback and team input. Present mission and level progress weekly to keep the project aligned and moving forward. Qualifications What you bring to the team Experience creating video game levels and missions in a collaborative production environment. Proficiency in visual scripting or similar tools to implement gameplay and mission logic. Understanding of AI systems and how they connect to mission flow. Knowledge of level design principles (flow, pacing, risk/reward, balancing difficulty). Skill with game engines (Unity, Unreal) plus 2D tools (Photoshop) and 3D software (3DS Max, Maya, ZBrush). Strong collaboration skills with artists, writers, and programmers. Creativity and initiative to suggest new ideas and improve gameplay experiences. Adaptability to change and comfort with rapid iteration. Clear communication skills, including presenting your designs to diverse teams. What to send our way Your CV highlighting relevant skills and experiences. Links or files showcasing your work, including level and mission samples, prototypes, annotated maps, and in‑engine gameplay demonstrations. Additional Information Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life. Company Name: Ubisoft We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work‑life balance. Note that some roles are fully office‑based and are not eligible for hybrid work. #J-18808-Ljbffr
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Level Designer – Mission
7 days ago
Montreal (administrative region), Canada Jobs for Humanity Full timeAs a Level Designer – Mission at Ubisoft Montreal, you will shape both the playable spaces and the missions that unfold within them. You will transform narrative intentions into interactive experiences, carefully balancing pacing, risk, reward, and challenge to create moments that are engaging and memorable.Using a mix of creativity and technical skill,...
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Level Designer – Mission
18 hours ago
Montreal, Canada Kanz Full timeAs a Level Designer – Mission at Ubisoft Montreal, you will shape both the playable spaces and the missions that unfold within them. You will transform narrative intentions into interactive experiences, carefully balancing pacing, risk, reward, and challenge to create moments that are engaging and memorable. Using a mix of creativity and technical skill,...
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Level Designer – Mission
23 hours ago
Montreal, Quebec, Canada Ubisoft Full timeJob Description As a Level Designer – Mission at Ubisoft Montreal, you will shape both the playable spaces and the missions that unfold within them. You will transform narrative intentions into interactive experiences, carefully balancing pacing, risk, reward, and challenge to create moments that are engaging and memorable.Using a mix of creativity and...
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Level Designer – Mission
2 weeks ago
Montreal, Quebec, Canada Ubisoft Montréal Full timeCompany DescriptionUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and...
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Level Designer – Mission
23 hours ago
Montreal, Quebec, Canada Ubisoft Full timeCompany Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and...
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Montreal (administrative region), Canada Jobs for Humanity Full timeA leading game development studio in Montreal is looking for a Level Designer to shape engaging gameplay experiences. In this role, you will design and build levels and missions, prototype concepts, and collaborate with artists, writers, and programmers to ensure seamless integration of narrative and mechanics. We value creativity, communication skills, and...
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Montreal (administrative region), Canada Jobs for Humanity Full timeA leading game development studio in Montreal is looking for a Level Designer to shape engaging gameplay experiences. In this role, you will design and build levels and missions, prototype concepts, and collaborate with artists, writers, and programmers to ensure seamless integration of narrative and mechanics. We value creativity, communication skills, and...
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Level Designer: Craft Immersive Missions
18 hours ago
Montreal, Canada Kanz Full timeA leading video game company in Montreal is seeking an Entry Level Designer to create engaging game levels and missions. The role emphasizes collaboration with artists and programmers, and requires strong creative and technical skills. Candidates should have familiarity with game engines and visual scripting. This full-time position offers a hybrid work...
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Lead level designer
7 days ago
Montreal (administrative region), Canada AdGlobe Full timeAdglobe Canada is a 3D powerhouse, built of industry experts, helping our many clients with their high quality artistic content needs for their varied products.We also have the chance to contribute directly on exclusive Japanese titles alongside our sister studios, to help the product shine locally but also worldwide.Job DescriptionResponsibilitiesDevelop...
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Lead level designer
4 days ago
Montreal (administrative region), Canada AdGlobe Full timeAdglobe Canada is a 3D powerhouse, built of industry experts, helping our many clients with their high quality artistic content needs for their varied products. We also have the chance to contribute directly on exclusive Japanese titles alongside our sister studios, to help the product shine locally but also worldwide. Job Description Responsibilities...