Gameplay Animator
5 hours ago
Gameplay Animator (Assassin's Creed Project) Job Title Job Title Gameplay Animator (Assassin's Creed Project) Job Description JOB DESCRIPTION As a gameplay animator, you are responsible for creating high-quality animations for a game in a style that allows players to fully immerse themselves in a perfectly coherent and compelling world. Whether you are animating a hero or a monster, a crowd or an object, you always think about the intention of the movement and the behavior of the subject. You are concerned with defining how each piece fits into the overall game. When you look at the final product and see that the months of work on mechanics and decision making are blended into a work of art that brings a beautiful new world to life. Teamwork is essential to get to this point. As an animator, you see in every movement of a person a hidden story. You collaborate with artists, designers, programmers, chefs and other animators, all of whom have opinions, ideas and constraints, but all of whom share the common goal of portraying an authentic world that stands out with a unique flavor. What you will do Learn and apply the project's style and quality objectives; Participate in the evolution and implementation of the style and animations in all facets of the game; Work within a group of animators to cultivate the style, but also vary groups to serve and enhance the game experience; Work in some capacity on the implementation of animation in the game. Then, depending on the stage of production Animation prototyping, animation blocking, key framing, mocap editing; Test your animations in their game context and iterate them; Solve problems with your animations and their implementation; Evolve your animations to their maximum potential. QUALIFICATIONS What you bring to the team Experience in video game animation, or equivalent; Ability to communicate with all trades and to support and pull your team up on the visuals; Experience with animation software such as Maya or Motion Builder; You like to push the envelope, but also understand the demands of cohesive teamwork. ADDITIONAL INFORMATION What to send our way Your resume highlighting your education, experience, and skills; #J-18808-Ljbffr
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Epic Gameplay Animator
5 hours ago
Quebec, Canada Ubisoft Full timeA leading game development company in Quebec is seeking a gameplay animator to create high-quality animations that immerse players in a compelling game world. As part of a collaborative team, you'll animate characters, objects, and behaviors, ensuring each movement contributes to the overall narrative. The ideal candidate has experience in video game...
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Quebec, Canada PC Games Insider Full timeA prominent gaming studio in Quebec is seeking a Gameplay Animator for their Assassin's Creed project. In this role, you will create high-quality animations that immerse players in the game world. Collaborating with a diverse team, you'll ensure that each animation fits cohesively within the game's aesthetic. The ideal candidate has experience in video game...
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Quebec, Canada PC Games Insider Full timeA prominent gaming studio in Quebec is seeking a Gameplay Animator for their Assassin's Creed project. In this role, you will create high-quality animations that immerse players in the game world. Collaborating with a diverse team, you'll ensure that each animation fits cohesively within the game's aesthetic. The ideal candidate has experience in video game...
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Gameplay Animator
1 week ago
Quebec, Canada Ubisoft Entertainment Full timeGameplay Animator (Assassin's Creed Project)As a gameplay animator, you are responsible for creating high-quality animations for a game in a style that allows players to fully immerse themselves in a perfectly coherent and compelling world.Whether you are animating a hero or a monster, a crowd or an object, you always think about the intention of the...
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Gameplay Animator
5 hours ago
Quebec, Canada Ubisoft Entertainment Full timeGameplay Animator (Assassin's Creed Project) As a gameplay animator, you are responsible for creating high-quality animations for a game in a style that allows players to fully immerse themselves in a perfectly coherent and compelling world. Whether you are animating a hero or a monster, a crowd or an object, you always think about the intention of the...
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Gameplay Animator
5 hours ago
Quebec, Canada Ubisoft Full timeJob Description As a gameplay animator, you are responsible for creating high-quality animations for a game in a style that allows players to fully immerse themselves in a perfectly coherent and compelling world. Whether you are animating a hero or a monster, a crowd or an object, you always think about the intention of the movement and the behavior of the...
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Quebec City, Canada Activision Full timeTitre du poste: Stagiaire Scripteur.trice Gameplay/Gameplay Scripting Intern Identifiant de demande de poste: R026118 Description du poste: Stagiaire Scripteur.trice Gameplay / Gameplay Scripting Intern - Beenox Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 25 ans d’expertise dans le...
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Timi G1 Montreal
2 days ago
Quebec City, Canada Tencent Full timeWork Mode: Hybrid **Responsibilities**: Award-winning TiMi Studio Group seeks a Senior Technical Animator to develop a AAA, open-world game based on a new IP. The project will be released on multiple platforms using Unreal’s latest technology. As a Senior Technical Animator, your role will be to develop content creation pipelines and features that support...
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Animation Director
4 weeks ago
Quebec, Canada Ubisoft Full timeJob DescriptionAs an Animation Director at Ubisoft Québec, you will define how characters, environments, and objects move within a cohesive and believable world.You’ll shape the overall animation vision for the game and bring your team of animators together around it. By providing guidance and context, you’ll help them understand the style you aim to...
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Animation Director
6 hours ago
Quebec, Canada Ubisoft Full timeJob Description As an Animation Director at Ubisoft Québec, you will define how characters, environments, and objects move within a cohesive and believable world. You’ll shape the overall animation vision for the game and bring your team of animators together around it. By providing guidance and context, you’ll help them understand the style you aim to...