Rigging Artist – Photoreal Creatures

2 hours ago


Montreal administrative region, Canada Ubisoft Entertainment Full time

A leading visual effects studio in Montreal is looking for an experienced rigging artist to build and maintain high-quality rigs for photoreal props, characters, and creatures. The position requires a minimum of 3 years of experience in VFX rigging, knowledge of Maya, and strong communication skills. Candidates should be team players with creativity and problem-solving abilities. This role offers the opportunity to work collaboratively in a dynamic and inclusive environment focused on innovation and creativity.#J-18808-Ljbffr



  • Montreal (administrative region), Canada Ubisoft Entertainment Full time

    A leading visual effects studio in Montreal is looking for an experienced rigging artist to build and maintain high-quality rigs for photoreal props, characters, and creatures. The position requires a minimum of 3 years of experience in VFX rigging, knowledge of Maya, and strong communication skills. Candidates should be team players with creativity and...

  • Rigging Artist

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    Montreal (administrative region), Canada Ubisoft Entertainment Full time

    Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time. JOB DESCRIPTION You will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures. What You’ll Do Work in...

  • Rigging Artist

    2 hours ago


    Montreal, Canada Ubisoft Full time

    Job Description You will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures. What You’ll Do Work in cooperation with other departments (modeling, animation, fx/cfx, tds) to provide high quality rigs Use our in-house rigging system (Maya) Act as a support to animators Help develop tools and...

  • Rigging Artist

    2 hours ago


    Montreal, Canada Ubisoft Full time

    Job DescriptionYou will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures. What You’ll Do Work in cooperation with other departments (modeling, animation, fx/cfx, tds) to provide high quality rigs Use our in-house rigging system (Maya) Act as a support to animators Help develop tools and...

  • Rigging Artist

    1 day ago


    Montreal, Quebec, Canada Hybride VFX Full time

    Company DescriptionFounded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.Job DescriptionYou will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures.What You'll...

  • Rigging Artist

    1 day ago


    Montreal, Quebec, Canada Ubisoft Full time

    Company DescriptionFounded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.Job DescriptionYou will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures.What You'll...

  • Rigging Artist

    1 day ago


    Montreal, Quebec, Canada Ubisoft Full time

    Company Description Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time. Job Description You will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures. What...

  • Rigging Artist

    20 minutes ago


    Montreal, Quebec, Canada Ubisoft Full time

    Company Description Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time. Job Description You will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures. What...


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