LLM Game Designer

Found in: Whatjobs CA C2 - 7 days ago


Montreal, Canada Haven Studios Inc Full time

LLM Game Designer


We are seeking a game designer who leverages Large Language Models (LLMs) as part of their daily workflow, especially in strange or unforeseen ways. Many designers are exploring LLMs for code or “lore” generation (e.g. NPCs, quests, dialogue, etc), but we are looking for someone who is digging deeper… Have you made a game mechanic generated by an LLM? Or prototyped a game only possible with LLMs? Then this job is for you


You will work with our generative ML team to create entertainment and game development from the ground up. Our team includes ML researchers, MLOps, and game developers. To give you a sense of the team’s prior work, here is a short presentation we gave at SIGGRAPH last year:


Reporting


The game designer will report to the Director of Generative ML


Responsibilities and Duties


  • Invent new ways to apply LLMs to game design
  • Design tools and technique that leverage LLMs as part of your game design practice


Experience and Skills required

  • Large breadth of knowledge and interests outside of games and ML (curious about everything)
  • Experience shipping a game or entertainment product
  • Comfort with long-term moonshots and rapid prototyping
  • Self-motivated, collaborative, good communicator


Preferred Qualifications

  • Experience with scripting (especially Python)
  • Experience designing games for web browsers or meatspace (e.g. board games)
  • Experience with LLMs beyond ChatGPT




Concepteur-trice de jeux augmentés par les ML (apprentissage automatique)

Nous sommes à la recherche d'un-e concepteur-trice de jeux qui utilise les larges modèles de langage (LLM) dans le cadre de son travail quotidien, en particulier de originale et créative. Là où de nombreux concepteurs-trices explorent les LLMs pour la génération de code ou de "lore" (par exemple, les PNJ, les quêtes, les dialogues, etc.), nous recherchons quelqu'un qui creuse plus profondément... Avez-vous créé un mécanisme de jeu généré par un LLM ? Ou avez-vous prototypé un jeu uniquement possible avec des LLM ? Alors ce poste est pour vous

Vous travaillerez avec notre équipe de ML générative (apprentissage automatique) pour créer des expériences et développer des jeux de A à Z. Notre équipe comprend des chercheurs-euses en ML, des MLOps et des développeurs-euses de jeux. Pour vous donner une idée des travaux antérieurs de l'équipe, voici une courte présentation que nous avons faite à SIGGRAPH l'année dernière :

Rapport

Le-la concepteur-trice de jeux est rattaché-ée au-à la directeur-trice d’apprentissage automatique.

Responsabilités et tâches

  • Inventer de nouvelles façons d'appliquer les LLMs à la conception de jeux.
  • Concevoir des outils et des techniques qui exploitent les ML génératifs dans le cadre de votre pratique de conception de jeux.

Expérience et compétences requises

  • Large éventail de connaissances et d'intérêts en dehors des jeux et du ML (curieux-euse de tout )
  • Expérience dans la livraison d'un jeu ou d'un produit de divertissement
  • À l'aise avec les " moonshots " à long-terme et le prototypage rapide
  • Autonome, collaboratif-tive, bon-ne communicateur-trice.

Qualifications préférées

  • Expérience de l'écriture de scripts (en particulier Python)
  • Expérience de la conception de jeux pour les navigateurs web ou le meatspace (par exemple, les jeux de société)
  • Expérience des LLM au-delà de ChatGPT

*****


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