Remote VFX Artist

4 days ago

Dieppe, New Brunswick, Canada Blackbird Interactive Full-time
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

 

Our studio operates as a remote-first workplace, offering flexible work arrangements.

 

PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.


Blackbird Interactive is seeking a passionate VFX Artist to join our team on an upcoming Third Person Action Shooter.


Do you have a broad range of creative and technical experience building VFX in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you


At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing a Third Person Action Shooter.


We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.


Please include a link to your showreel with your Resume.


Responsibilities




  • Create and develop real-time VFX using Unreal Engine 5 and Niagara




  • Work with the Creative Leads to author immersive VFX for an FPS game




  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine




  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments




  • Ensure FX assets meet technical requirements for Unreal Engine 5




  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems




  • Document tools and production pipelines in a clear and understandable way




Requirements




  • 2+ years of proven gameplay development experience




  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle




  • Excellent communication and presentation skills




  • Experience with Unreal Engine 5 and Niagara




  • Experience with dynamic FX scaling and variable integration at runtime




Pluses




  • Unreal Blueprint Experience




  • Unreal chaos destruction experience




$75,000 - $85,000 a year